ChaoyiZh / latent-radiance-fieldView external linksLinks
[ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations
β126Feb 20, 2025Updated 11 months ago
Alternatives and similar repositories for latent-radiance-field
Users that are interested in latent-radiance-field are comparing it to the libraries listed below
Sorting:
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splattingβ50Mar 11, 2025Updated 11 months ago
- π [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagesβ1,198Aug 27, 2025Updated 5 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splattingβ386Mar 20, 2025Updated 10 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussianβ235Dec 15, 2025Updated 2 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ931Sep 2, 2025Updated 5 months ago
- IMFine: 3D Inpainting via Geometry-guided Multi-view Refinementβ18Mar 7, 2025Updated 11 months ago
- β143Jun 5, 2025Updated 8 months ago
- β702May 1, 2025Updated 9 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.β232Nov 7, 2025Updated 3 months ago
- [CVPR2025] Official Implementation of AuraFusion360β79Jul 16, 2025Updated 7 months ago
- Official implementation of Continuous 3D Perception Model with Persistent Stateβ1,336Aug 27, 2025Updated 5 months ago
- Novel View Extrapolation with Video Diffusion Priorsβ125Feb 7, 2025Updated last year
- [ICCV 2025 Highlight] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstructionβ410Jun 6, 2025Updated 8 months ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bankβ398Aug 4, 2025Updated 6 months ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learningβ¦β806Nov 10, 2025Updated 3 months ago
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussiβ¦β27Dec 29, 2025Updated last month
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"β135Oct 16, 2025Updated 4 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructionβ968Dec 25, 2024Updated last year
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"β135Mar 18, 2025Updated 11 months ago
- Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"β401Feb 6, 2026Updated last week
- [SIGGRAPH Asia 25] Official code for Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamicβ¦β31Nov 29, 2025Updated 2 months ago
- β11Jan 16, 2025Updated last year
- [ECCV2024] [3DV Nectar 2025] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallyβ247Sep 13, 2024Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereoβ560Dec 22, 2025Updated last month
- GauSTAR: Gaussian Surface Tracking and Reconstruction (CVPR 2025)β91Aug 25, 2025Updated 5 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstructionβ130Feb 14, 2025Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depthβ1,146Apr 27, 2025Updated 9 months ago
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimizationβ370Jan 12, 2025Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ650Dec 26, 2025Updated last month
- β232Feb 4, 2026Updated last week
- ποΈ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewsβ304Dec 3, 2024Updated last year
- Self-reimplemented version of Long-LRM.β215Dec 17, 2025Updated 2 months ago
- Official Repo for Fast-SAM3D: 3Dfy Anything in Images but Fasterβ88Feb 7, 2026Updated last week
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wildβ457Sep 19, 2025Updated 4 months ago
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstructionβ522Jul 2, 2025Updated 7 months ago
- This repo contains the official authors implementation associated with the MeshSplats paperβ181Aug 1, 2025Updated 6 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesisβ197Apr 27, 2025Updated 9 months ago
- TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Viewsβ18Jan 14, 2026Updated last month
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Viβ¦β275Feb 4, 2026Updated last week