yiqun-wang / PET-NeuS
PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)
☆272Updated 9 months ago
Alternatives and similar repositories for PET-NeuS:
Users that are interested in PET-NeuS are comparing it to the libraries listed below
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆223Updated 2 years ago
- An unofficial pytorch implementation of MeRF☆165Updated 9 months ago
- An unofficial pytorch implementation of BakedSDF☆195Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆335Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆184Updated last year
- Volume rendering based surface reconstruction using Unsigned Distance Fields☆284Updated last year
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆379Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆283Updated 4 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆246Updated 5 months ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆158Updated last year
- Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction (NeurIPS 2022)☆302Updated 2 years ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆201Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆214Updated 8 months ago
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆404Updated last year
- This is the official repo for the implementation of NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Ima…☆158Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆126Updated 7 months ago
- My Modification to vanilla 3D Gaussians☆125Updated 10 months ago
- [CVPR 2023] L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields☆250Updated 11 months ago
- A modular differential gaussian rasterization library.☆187Updated 6 months ago
- a simple template for practicing NeRF.☆144Updated last year
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆122Updated 5 months ago
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆453Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆337Updated 9 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆127Updated 2 years ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆353Updated 3 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆137Updated 3 months ago
- Efficient distortion loss with O(n) realization.☆130Updated 2 years ago
- Code release of paper Improving neural implicit surfaces geometry with patch warping☆240Updated 2 years ago
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆202Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆132Updated 3 months ago