A 2D Gaussian Splatting paper for no obvious reasons. Enjoy!
β451Mar 3, 2025Updated last year
Alternatives and similar repositories for 2D-Gaussian-Splatting
Users that are interested in 2D-Gaussian-Splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- π [ECCV 2024] GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingβ402Aug 26, 2024Updated last year
- 2D based Guassian Splatting modelβ21Jan 25, 2024Updated 2 years ago
- A pure pytorch implementation of 3D gaussian Splattingβ449Jan 23, 2026Updated 2 months ago
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in thβ¦β8,487Apr 8, 2026Updated last week
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fieldsβ3,119Nov 24, 2025Updated 4 months ago
- Deploy open-source AI quickly and easily - Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- CUDA accelerated rasterization of gaussian splattingβ4,846Updated this week
- π [ECCV 2024] The core gsplat component for GaussianImageβ39Mar 13, 2026Updated last month
- A detailed formulae explanation on gaussian splattingβ597Nov 12, 2023Updated 2 years ago
- β14Nov 7, 2022Updated 3 years ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splattingβ1,429Dec 17, 2024Updated last year
- β11Dec 16, 2023Updated 2 years ago
- β229Sep 19, 2023Updated 2 years ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstrucβ¦β1,227Jan 13, 2025Updated last year
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicsβ1,354Jan 21, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".β675Jun 17, 2025Updated 9 months ago
- DUSt3R: Geometric 3D Vision Made Easyβ7,066Sep 24, 2025Updated 6 months ago
- Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"β21,377Oct 17, 2025Updated 5 months ago
- β167Jan 31, 2026Updated 2 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairuβ¦β790Dec 30, 2024Updated last year
- [CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAMβ2,036Aug 7, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ660Mar 19, 2026Updated 3 weeks ago
- β1,425Oct 21, 2024Updated last year
- Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/β1,035Aug 7, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Implementation for 3d gaussian splattingβ367Oct 25, 2024Updated last year
- β183Sep 12, 2024Updated last year
- A Modular Framework for 3D Gaussian Splatting and Beyondβ1,735Nov 5, 2025Updated 5 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ991Nov 15, 2024Updated last year
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quβ¦β3,290Sep 24, 2024Updated last year
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.β748Mar 12, 2024Updated 2 years ago
- DUSt3R + Gaussian Splattingβ283Nov 22, 2024Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ1,215Sep 26, 2024Updated last year
- an unofficial 2DGS implementation based on GauStudioβ286May 22, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI β’ AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingβ1,418Feb 27, 2024Updated 2 years ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]β236Jun 13, 2024Updated last year
- πA curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.β789Nov 5, 2025Updated 5 months ago
- Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024β1,089Aug 17, 2024Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacesβ394May 20, 2024Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Fieldβ497Sep 27, 2024Updated last year
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Renderingβ3,533Oct 27, 2024Updated last year