ashawkey / cubvh
CUDA Mesh BVH tools.
☆173Updated 4 months ago
Alternatives and similar repositories for cubvh:
Users that are interested in cubvh are comparing it to the libraries listed below
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆244Updated 2 weeks ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆149Updated 2 years ago
- Differentiable Iso-Surface Extraction Package (DISO)☆217Updated this week
- ☆120Updated last year
- Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)☆286Updated 3 months ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆158Updated last year
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆125Updated 2 years ago
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆76Updated last year
- Blazingly fast encoding for neural networks based on permutohedral lattices☆100Updated last year
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆68Updated 3 months ago
- Differentiable Rendering Toolkit☆79Updated this week
- Fast and Differentiable Meshing of Unsigned Distance Field Networks☆144Updated 2 months ago
- ☆71Updated last month
- Official implementation of Occupancy-Based Dual Contouring (SIGGRAPH Asia 2024).☆81Updated 2 months ago
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆51Updated last month
- ☆66Updated 2 years ago
- Code accompanying the NeurIPS 2022 paper: "NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos".☆150Updated last year
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆56Updated 6 months ago
- ☆120Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆173Updated last year
- implicit displacement field☆125Updated 2 years ago
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆184Updated last year
- Volume rendering based surface reconstruction using Unsigned Distance Fields☆283Updated 11 months ago
- TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes☆96Updated 6 months ago
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆206Updated 9 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆77Updated last year
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆131Updated 5 months ago
- Dynamic Mesh-Aware Radiance Fields (ICCV2023): Raytracing rendering and interactive simulating mesh with NeRF☆172Updated 10 months ago
- ☆44Updated 2 years ago
- mpm solver implemented in WARP☆160Updated 5 months ago