zhuowei / MetalShaderTools
Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files
☆78Updated last year
Alternatives and similar repositories for MetalShaderTools:
Users that are interested in MetalShaderTools are comparing it to the libraries listed below
- Library to manipulate Apple Metal Shading Language IR☆49Updated 2 years ago
- Extract Metal functions from .metallib files.☆140Updated last year
- Parse and disassemble .metallib files in browser☆36Updated last year
- Bitcode, Readable for Us Humans☆29Updated 6 months ago
- Fork of LLVM with support for downgrading bitcode.☆19Updated last month
- Core Animation and Core Graphics Private API and SPI☆38Updated 6 years ago
- ☆54Updated 6 years ago
- A cross-platform render-graph based rendering system written in Swift☆157Updated 6 months ago
- Utility to create tbd's off dylibs☆77Updated 4 years ago
- Example showing how to build a standalone iOS executable using Xcode.☆71Updated 6 years ago
- Reverse engineered headers for Apples CoreSymbolication private framework; plus the set of test cases I used to validate it☆88Updated 11 years ago
- Demo of using Metal to render EDR / HDR content on iOS platform☆46Updated 3 years ago
- ☆39Updated 3 years ago
- Geometry shader demonstration for IOS, Swift and Metal☆32Updated 5 years ago
- Modifications to Apple's dsc_extractor to fix ObjC selector names. You don't need this.☆43Updated 6 years ago
- ☆42Updated 2 years ago
- a quick and dirty little program to convert Apple CoreML model to ANE hwx file☆29Updated last year
- ☆36Updated 3 weeks ago
- ☆66Updated last week
- ☆25Updated 4 months ago
- Tool for messing around with Apple GPU assembly☆22Updated 4 years ago
- Modifications to Apple's dyld project to fix Objective-C information when extracting dyld_shared_cache from macOS Big Sur to help Hopper …☆145Updated 4 years ago
- Elegant bindings to glslang and SPIRV-Cross☆12Updated last year
- Private and public framework headers for macOS Sierra and iOS 10☆43Updated 4 years ago
- "Learn Metal with C++" samples, ported to iOS☆158Updated last year
- A simple demonstration of Metal 3.0 mesh shaders☆50Updated last year
- Swift framework to inspect, write and patch processes virtual memory.☆56Updated 10 months ago
- A runtime symbolicator for objective-c symbols☆38Updated 11 months ago
- ☆16Updated 3 weeks ago
- Kdebug events and ktraces parser☆35Updated 3 months ago