ARM-software / perfdocLinks
A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.
☆117Updated 3 years ago
Alternatives and similar repositories for perfdoc
Users that are interested in perfdoc are comparing it to the libraries listed below
Sorting:
- Command line tool for offline shader ISA inspection.☆117Updated 2 years ago
- Introductory Vulkan sample☆120Updated 4 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆118Updated 2 years ago
- LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL☆178Updated 5 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆104Updated 7 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆123Updated 2 years ago
- AMD GPU particles sample based on DirectX 11☆116Updated 9 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 9 months ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Updated 2 years ago
- Cross-platform OpenGL demos☆167Updated 2 years ago
- Experimenting with how triangles are binned by the rasterizer☆139Updated last year
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆59Updated 6 years ago
- AMD compute-based tiled lighting sample based on DirectX 11☆72Updated 9 years ago
- Introductory DirectX 12 sample☆158Updated 5 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- Adaptive Screen Space Ambient Occlusion☆253Updated 2 years ago
- OpenGL sample for NV_command_list☆114Updated last year
- Intel Asteroids DirectX 12 Sample☆132Updated last year
- LibVT is a library implementing "virtual texturing".☆121Updated 10 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆347Updated last year
- ☆83Updated 7 years ago
- AMD Forward+ sample based on DirectX 11☆144Updated 9 years ago
- Vulkan Memory Model☆110Updated 4 months ago
- Simple comparison framework for APIs☆326Updated 9 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆123Updated 8 years ago
- HLSL Parser and GLSL code generator☆235Updated 11 years ago
- MSAA and Temporal AA Sample☆343Updated 4 years ago
- Vulkan Samples Assets☆86Updated last year
- ☆55Updated 9 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago