SPIR-V specs
☆150Oct 2, 2026Updated 2 weeks ago
Alternatives and similar repositories for SPIRV-Registry
Users that are interested in SPIRV-Registry are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SPIRV-Headers☆356Oct 2, 2026Updated 2 weeks ago
- Client side only Javascript to visualize a SPIR-V Module binary☆45Oct 2, 2026Updated 2 weeks ago
- GLSL Shading Language Specification and Extensions☆462Sep 11, 2026Updated last month
- Layer providing Vulkan features when native support is unavailable☆172Sep 28, 2026Updated 2 weeks ago
- ☆1,370Updated this week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- One stop shop for getting started with SPIR-V.☆248Sep 27, 2026Updated 2 weeks ago
- LLVM-Based Pipeline Compiler☆185Apr 29, 2025Updated last year
- A tool and a library for bi-directional translation between SPIR-V and LLVM IR☆628Updated this week
- Vulkan API Layer☆238May 13, 2025Updated last year
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆876Oct 5, 2026Updated last week
- Vulkan Memory Model☆117Oct 6, 2026Updated last week
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆606Updated this week
- Vulkan Profiles Tools☆179Oct 8, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Vulkan header files and API registry☆1,096Updated this week
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆636Updated this week
- Utility libraries for Vulkan developers☆106Updated this week
- Tools to aid in Vulkan development☆779Sep 28, 2026Updated 2 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,529Updated this week
- KTX file format source☆82Sep 26, 2026Updated 3 weeks ago
- Vulkan Development Tools☆499Updated this week
- Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more☆47Oct 2, 2026Updated 2 weeks ago
- Vulkan hardware capability viewer☆447Updated this week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆22Oct 6, 2026Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,593Updated this week
- Clspv is a compiler for OpenCL C to Vulkan compute shaders☆731Oct 9, 2026Updated last week
- DXIL conversion to SPIR-V for D3D12 translation libraries☆243Updated this week
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Oct 1, 2026Updated 2 weeks ago
- Vulkan Validation Layers (VVL)☆1,043Updated this week
- Meta loader for Vulkan API☆1,940Oct 2, 2026Updated 2 weeks ago
- Platform Abstraction Library☆413Apr 29, 2025Updated last year
- MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.☆14Aug 6, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Implementation of OpenCL 3.0 on Vulkan☆454Oct 9, 2026Updated last week
- Converting the C-like language to binary or human readable SPIR-V☆20Jul 22, 2020Updated 6 years ago
- ☆12Mar 17, 2021Updated 5 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16May 29, 2018Updated 8 years ago
- A serialization format for various persistent Vulkan object types.☆791Sep 24, 2026Updated 3 weeks ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆483Oct 6, 2026Updated last week
- Vulkan Loader☆706Updated this week