Minimal rigid body physics simulation
☆21Sep 19, 2024Updated last year
Alternatives and similar repositories for basic-physics
Users that are interested in basic-physics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Henge3D Physics Library for XNA☆14Nov 23, 2010Updated 15 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Apr 12, 2017Updated 9 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Apr 7, 2025Updated last year
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- Base Monogame objects for managing relative transforms.☆25Jul 17, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆30Oct 31, 2025Updated 6 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Updated this week
- Doom software renderer☆26Mar 8, 2025Updated last year
- Skeleton and Pose based 3D Animation System for RayLib☆45Sep 11, 2025Updated 8 months ago
- Community toolkit for VSCT files used in Visual Studio extensions☆14Apr 1, 2026Updated last month
- Clash detection between meshes of glTF files.☆10May 10, 2024Updated 2 years ago
- A low-level, portable graphics library for .NET.☆25Dec 29, 2025Updated 4 months ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 4 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- 3D game in MonoGame☆29Jul 9, 2024Updated last year
- [WIP] Phoxel strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've …☆10May 12, 2026Updated last week
- ☆12May 14, 2019Updated 7 years ago
- Free camera, car spawner and more!☆19Apr 4, 2023Updated 3 years ago
- A Visual Studio extension to quickly load and unload projects. Perfect for large solutions.☆12Updated this week
- A Monogame based tutorial series, goal is to have a fully working Tetris game☆12Feb 21, 2025Updated last year
- The fastest ways to do things in C#.☆14Dec 25, 2023Updated 2 years ago
- Quickly Bootstrap Destiny API Authentication in PowerShell, webview2 API auth sample☆11Mar 28, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- No-dependency OpenGL support library, which abstracts the processes of creating buffers and shaders☆14Apr 28, 2023Updated 3 years ago
- WCF - Interprocess Communication Sample☆11Aug 9, 2016Updated 9 years ago
- The ultimate hot-reloading for MonoGame☆19Mar 4, 2025Updated last year
- Add global illumination to rio☆10Nov 14, 2024Updated last year
- Advanced PSD importer for Unity3D☆17Sep 9, 2022Updated 3 years ago
- A plugin for IDA Pro and Cheat Engine to get the offset of the current module☆14Apr 11, 2026Updated last month
- Dinput8 wrapper meant to fix specific games☆10Oct 19, 2019Updated 6 years ago
- A fast, Cross-platform Raylib C# Wrapper.☆149May 17, 2025Updated last year
- C# Game Engine☆15Dec 3, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A fast, Cross-platform .NET 10 C# 14 game engine.☆134May 10, 2026Updated last week
- A 2D raytracer built with Processing, models Reflection, Refraction, Fresnel and Dispersion☆11Nov 20, 2019Updated 6 years ago
- SRM/EBC sRGB beer color simulation for everyone☆10Jan 4, 2026Updated 4 months ago
- Car physiscs made with raylib☆22Sep 30, 2020Updated 5 years ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 4 months ago
- Multiplatform C# Game development framework☆44Feb 4, 2026Updated 3 months ago
- A simple fluid metaball shader for GameMaker☆12Aug 7, 2023Updated 2 years ago