A collection of C# libraries designed for creating games and developer tools.
☆37Jun 4, 2018Updated 8 years ago
Alternatives and similar repositories for Rise
Users that are interested in Rise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A small C# game audio library☆23Sep 5, 2024Updated last year
- a simple cross-platform game framework made in C# dotnet core☆310Sep 8, 2023Updated 2 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆123Oct 18, 2017Updated 8 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆32Feb 14, 2021Updated 5 years ago
- Command line texture packer created for Celeste.☆322Apr 9, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Lightweight game framework for Haxe☆14Jun 25, 2018Updated 8 years ago
- An ImGui SDL GPU implementation in C#☆54Nov 10, 2025Updated 9 months ago
- Code for drawing lines and shapes with Triangles.☆19Oct 26, 2019Updated 6 years ago
- 2d game making framework built on top of SFML.Net☆52Apr 12, 2020Updated 6 years ago
- a release of the source code for all my old flash games, for educational & preservation purposes only☆33Aug 13, 2020Updated 5 years ago
- A small 2d c++ game framework☆604Apr 27, 2023Updated 3 years ago
- C# .NET 5+ Wrapper for the Fmod audio library☆40Feb 7, 2023Updated 3 years ago
- ☆311Mar 9, 2021Updated 5 years ago
- A small C# game framework☆855Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆31Sep 27, 2022Updated 3 years ago
- Binocle is a simple 2D code-based framework for Unity☆23Apr 22, 2021Updated 5 years ago
- A list that handles adding and removing elements while iterating over it☆20Aug 17, 2015Updated 10 years ago
- A 2D engine that is not documented at all☆12Feb 18, 2025Updated last year
- SDL2# - C# Wrapper for SDL2☆1,102Jun 28, 2024Updated 2 years ago
- ☆201Jul 7, 2026Updated last month
- Samples for the C# Foster Framework☆54Updated this week
- A simple template for FNA game projects.☆69Dec 23, 2019Updated 6 years ago
- Entity Component System (ECS) framework made in C#.☆269Apr 17, 2026Updated 3 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆73Feb 26, 2026Updated 5 months ago
- zettelkasten zettelkasten .vscode plugin for applying zettelkasten notation.☆13Aug 17, 2020Updated 5 years ago
- Code for the Ludum Dare 53 entry, "Neo City Express".☆167Sep 17, 2023Updated 2 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- NativeAOT port for Microsoft GDKX platforms☆48Jul 11, 2025Updated last year
- Nez is a free 2D focused framework that works with MonoGame and FNA☆2,061Jul 1, 2026Updated last month
- A set of utility classes and extension methods in C#☆18Feb 26, 2016Updated 10 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆28Nov 26, 2018Updated 7 years ago
- Browser port of the MonoGame Platformer2D sample☆12Jul 6, 2015Updated 11 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Jan 2, 2025Updated last year
- An efficient and easy to implement synchronization layer for multiplayer games☆74Jan 1, 2026Updated 7 months ago
- Kick start executable for running stand-alone distributed Mono applications☆73Jul 21, 2026Updated 2 weeks ago
- Unity object outlines for Built-in render pipeline and URP☆17Oct 8, 2020Updated 5 years ago
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆73Jun 3, 2025Updated last year
- Game story scripting language, used in the game Else Heart.Break()☆31Jan 25, 2016Updated 10 years ago
- Generate tables of coordinates for easing functions.☆13May 4, 2024Updated 2 years ago