bootzin / BootEngine
An ECS oriented game engine developed in c#
☆12Updated 2 years ago
Alternatives and similar repositories for BootEngine:
Users that are interested in BootEngine are comparing it to the libraries listed below
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆18Updated last week
- Minimal rigid body physics simulation☆19Updated 5 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- A friendly, extendable game framework for the Beef programming language.☆30Updated 8 months ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- ☆20Updated this week
- ☆20Updated 4 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 4 months ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- CSG Editor made in C#☆23Updated 2 years ago
- A simple and fun SDL-based game engine.☆18Updated 3 years ago
- .NET wrapper for Irrlicht Engine☆22Updated 5 years ago
- Cross platform .NET graphics library☆21Updated 2 months ago
- Beef wrapper library for directx☆8Updated 4 months ago
- C# Game Engine☆14Updated 3 months ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 10 years ago
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago
- Bgfx wrapper for the Beef Programming Language☆11Updated 3 years ago
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- ☆19Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- ☆26Updated this week
- Abstraction over modern OpenGL☆21Updated 2 months ago
- Voxel Engine and Game☆51Updated 4 months ago
- Collection of samples for the MonoGame framework☆19Updated 6 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- OpenGL 3D game engine☆7Updated 7 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆41Updated last year