RogueMacro / imgui-beef
Dear ImGui wrapper for the Beef Programming Language
☆25Updated last year
Alternatives and similar repositories for imgui-beef:
Users that are interested in imgui-beef are comparing it to the libraries listed below
- A friendly, extendable game framework for the Beef programming language.☆29Updated 9 months ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Beef wrapper library for directx☆8Updated 6 months ago
- Bgfx wrapper for the Beef Programming Language☆11Updated last month
- A raylib binding for Beef programming language☆51Updated 3 years ago
- OpenGL loader for Beef☆15Updated 4 years ago
- An ImGui SDL GPU implementation in C#☆39Updated 2 months ago
- Beef wrapper library for GLFW☆14Updated 2 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 4 months ago
- Autogenerated Beef bindings for raylib☆15Updated last month
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 4 months ago
- Minimal rigid body physics simulation☆19Updated 7 months ago
- Shadowmapping with raylib!☆32Updated 3 years ago
- Custom Dark Theme for Beef IDE☆16Updated 3 months ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- An ECS oriented game engine developed in c#☆13Updated 2 years ago
- Shadowmap implementation in raylib☆27Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Dusk is a small game template / framework or whatever you want to call it. I made it to make the start of a project more enjoyable for me…☆18Updated 4 months ago
- Cross platform .NET bindings for SDL3☆36Updated last month
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆29Updated 6 months ago
- Odin Game Framework☆40Updated 5 months ago
- 3D tile based map editor using Raylib☆27Updated last month
- Car physiscs made with raylib☆20Updated 4 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆37Updated this week
- bgfx bindings for the Odin programming language☆22Updated 9 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆65Updated last year
- Simple, fast, and type-safe ECS written in Odin.☆33Updated 3 months ago
- Jai bindings for Raylib☆23Updated 2 months ago