baesky / WPF-Ray-TracingLinks
Ray Tracing Exercise
☆15Updated 8 years ago
Alternatives and similar repositories for WPF-Ray-Tracing
Users that are interested in WPF-Ray-Tracing are comparing it to the libraries listed below
Sorting:
- An SoftRenderer for experiment & learn.☆136Updated 5 years ago
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Updated 8 years ago
- A SoftRenderer for learning purpose.☆52Updated 2 years ago
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆40Updated 8 years ago
- software rasterizer in one file☆56Updated 8 years ago
- This project is for computer graphics learning☆74Updated 5 years ago
- Ray tracing project☆21Updated 13 years ago
- ☆9Updated 8 years ago
- Simple Software Render☆152Updated 7 years ago
- Reference implementation of Flexible Table Pattern for Data-Oriented Design☆49Updated 3 years ago
- Renderer/GameEngine with Direct3D12☆47Updated 5 years ago
- exercises of CG class teached by Prof LiGang Liu in 2018☆19Updated 6 years ago
- Ray Tracing Gems 中文翻译☆29Updated 6 years ago
- Tutorial - SoftRenderer & OpenGLRenderer☆18Updated 6 years ago
- Manage texture for Chinese character rendering.☆44Updated 11 years ago
- A tile based cpu rasterizer☆36Updated 6 months ago
- a soft rasterization render implemented using windows GDI☆67Updated 9 years ago
- A simple but modern graphic engine☆86Updated 6 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Updated 5 years ago
- Real time ray tracing example☆76Updated 6 years ago
- A Rendering Engine based on DirectX12☆47Updated 3 years ago
- A RTX renderer☆40Updated 5 years ago
- A game engine。☆29Updated 5 years ago
- Cross-platform real-time rendering engine just for myself☆102Updated 7 years ago
- This renderer is based on the original source code of the book named Ray Tracing From The Ground UP. I extended it from the following as…☆23Updated 6 years ago
- Simple Dog 3D Graphics Rendering Engine☆67Updated 3 years ago
- my earlier works and other random bits which might be useful (or not)☆68Updated 4 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆28Updated 5 years ago
- a simple c++ soft raster renderer 简单的光栅化渲染器☆140Updated 4 years ago
- Game engine for cross-platform☆42Updated 7 years ago