caryoscelus / rainynite-studio
2D vector animation editor written from scratch in modern C++ & Qt - mirror
☆13Updated 6 years ago
Alternatives and similar repositories for rainynite-studio:
Users that are interested in rainynite-studio are comparing it to the libraries listed below
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Visual shader editor for Lumix Engine☆12Updated 4 months ago
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆11Updated 4 years ago
- Editor for gplay-engine☆19Updated 6 years ago
- procedural geometry for Ogre3D☆43Updated last year
- An open source implementation of a texture bin packing algorithm. It's similar to texture tools like the TexturePacker.☆39Updated 4 years ago
- Frankenstein Engine☆13Updated 5 years ago
- 3D Game engine with an editor(Qt) using OpenGL☆29Updated 11 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- Shader node editor aimed at GLSL code generation☆17Updated 5 years ago
- Space-game oriented rendering engine☆25Updated 2 months ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- Qt based Urho3D editor and general toolset☆29Updated 8 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Updated 3 years ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 4 years ago
- C# plugin for Lumix Engine☆20Updated 4 months ago
- 2D and 3D game engine based on OpenGL OpenGL ES and Vulkan☆36Updated 2 years ago
- Magus Gui wizzard☆17Updated 7 years ago
- A Single C++ Header Generating 3D Triangulated Rounded Corner Box☆16Updated 8 years ago
- A library for using JugiMap maps in game development engines.☆18Updated 3 years ago
- import fbx file and display animations☆14Updated 12 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- LiquidFX is a Blender \ Armory3D node that facilitates a simple animated liquid surface using a PBR workflow☆35Updated 6 years ago
- ☆11Updated 7 years ago
- 3D Graphics API low-level abstraction layer☆10Updated 5 years ago
- [Unofficial & WIP] Narrow-scoped UI widget framework, designed for Blender.☆78Updated last year
- Scriptable editor for Urho3D☆14Updated 6 years ago
- Node-Based Shader Editor:☆12Updated last week
- hdr to rgba8 encoding/decoding tool☆25Updated 10 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago