Aggroo / TerrainEditorLinks
WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL
☆16Updated 11 months ago
Alternatives and similar repositories for TerrainEditor
Users that are interested in TerrainEditor are comparing it to the libraries listed below
Sorting:
- Luna Rendering Engine☆21Updated last year
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆20Updated last year
- HLSL Development Cookbook Sample Code☆20Updated 7 years ago
- Forward plus rendering using Vulkan☆34Updated 8 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated this week
- A Toy Game Engine Using D3D12☆13Updated 4 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- directx11 renderer☆32Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 6 months ago
- The 3D game engine so good it has my name in it.☆34Updated 2 weeks ago
- Vulkan version of ALAG 2.5D PBR shading engine☆45Updated 6 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆40Updated this week
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆54Updated 3 years ago
- 3D game engine with a Vulkan renderer backend☆38Updated this week
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 5 years ago
- A rendering engine, what else?☆51Updated 3 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆50Updated last year
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆47Updated 4 years ago
- C++ 3D Engine built with Vulkan☆21Updated 6 months ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- Open source 2D and 3D game engine☆14Updated 5 months ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆48Updated 10 years ago
- Render Hardware Interface. With DX11 and Vulkan backends☆28Updated 6 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Updated 4 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆40Updated 3 years ago
- An attempt at a fully featured Vulkan 3D engine.☆20Updated 4 years ago