fynnfluegge / oreon-engine
OpenGL/Vulkan Java 3D Engine
☆648Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for oreon-engine
- Demo suite for LWJGL 3☆351Updated 3 weeks ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆167Updated last year
- The LWJGL 3 Wiki☆416Updated last year
- A simple example of skeletal animation using OpenGL (and LWJGL).☆262Updated 5 years ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆263Updated last week
- A Java math library for OpenGL rendering calculations☆726Updated 3 months ago
- AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more☆1,322Updated this week
- thebennybox 3D Engine Tutorial Files☆278Updated 6 years ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆775Updated 8 months ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆326Updated 5 months ago
- C++ Game Engine and Editor☆970Updated 5 months ago
- OpenGL sample for shader-based occlusion culling☆532Updated 9 months ago
- Cross-platform game engine with Vulkan backend☆1,024Updated 2 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,186Updated 2 years ago
- OpenGL C++ Graphics Engine☆926Updated 6 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆515Updated 8 months ago
- This is the project related to the OpenGL Game Engine Programming Series☆70Updated 6 years ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆161Updated 2 years ago
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development☆816Updated 2 months ago
- Modern OpenGL renderer written in C++17☆429Updated 2 years ago
- Rendering Engine using C++ and OpenGL☆363Updated 5 years ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆266Updated 3 years ago
- Yet Another Vulkan Engine☆470Updated last month
- Cross-Platform C++ 2D/3D game engine☆1,278Updated 2 weeks ago
- A Vulkan renderer written from scratch on stream☆1,316Updated this week
- 3D Procedural Game Engine Using OpenGL☆1,173Updated this week
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,384Updated 3 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆976Updated this week
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆763Updated 6 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆632Updated 2 years ago