fynnfluegge / oreon-engine
OpenGL/Vulkan Java 3D Engine
☆657Updated 6 months ago
Alternatives and similar repositories for oreon-engine:
Users that are interested in oreon-engine are comparing it to the libraries listed below
- Demo suite for LWJGL 3☆357Updated 4 months ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆178Updated last year
- The LWJGL 3 Wiki☆419Updated last year
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆297Updated last week
- A simple example of skeletal animation using OpenGL (and LWJGL).☆267Updated 5 years ago
- A Java math library for OpenGL rendering calculations☆752Updated 6 months ago
- thebennybox 3D Engine Tutorial Files☆279Updated 6 years ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆782Updated 11 months ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆518Updated 11 months ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆561Updated 2 years ago
- OpenGL C++ Graphics Engine☆944Updated 6 years ago
- This is the project related to the OpenGL Game Engine Programming Series☆69Updated 6 years ago
- Rendering Engine using C++ and OpenGL☆365Updated 5 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,404Updated this week
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆160Updated 2 years ago
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆237Updated 3 months ago
- 3D Game Engine for Java & lua☆75Updated 3 years ago
- Modern OpenGL renderer written in C++17☆447Updated 2 years ago
- A Tutorial For How To Create Assimp Animations In LWJGL3☆9Updated 7 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆268Updated 5 years ago
- Java 3D Physics Engine & Library☆171Updated last month
- Yet Another Vulkan Engine☆476Updated this week
- Cross-platform game engine with Vulkan backend☆1,035Updated 5 months ago
- Simple UI solution for LWJGL3☆125Updated 7 months ago
- 🧙 MAGE v0☆267Updated last month
- OpenGL sample for shader-based occlusion culling☆541Updated last year
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆799Updated 3 weeks ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆266Updated 4 years ago
- A 3D physics engine☆311Updated 3 months ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆333Updated 9 months ago