A collection of fragment shaders I've written using markusfisch's ShaderEditor 🌆
☆18Jul 6, 2019Updated 6 years ago
Alternatives and similar repositories for ShaderEditor-examples
Users that are interested in ShaderEditor-examples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Make different kinds of typical Visual Effects which could be valuable reference.☆19Dec 25, 2018Updated 7 years ago
- Unity compass bar☆15Feb 11, 2019Updated 7 years ago
- An ASCII camera effect for Unity☆29Sep 7, 2019Updated 6 years ago
- It's an editor util helps Unity developer to do data centralization.☆10Jan 8, 2019Updated 7 years ago
- 通过BuildMechine实现Unity一键打包☆16Jun 19, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- ☆11Oct 14, 2024Updated last year
- Subtitles track extension for Unity3D Timeline☆13Nov 27, 2018Updated 7 years ago
- ☆12Jun 9, 2018Updated 7 years ago
- transplant ShaderToy to Qml with ShaderEffect . Support Android☆14Jul 5, 2019Updated 6 years ago
- Procedural, Dynamic Grass Shader for Unity☆43Oct 30, 2018Updated 7 years ago
- 用于Unity-iOS导出ipa的打包工具--ipa export tool for unity☆19Jul 10, 2021Updated 4 years ago
- Pimp your Hierarchy based on pattern matching.☆33Jul 13, 2018Updated 7 years ago
- 基于深度的Bloom实现☆17Jan 23, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆39May 15, 2025Updated 11 months ago
- A fairly versatile unity surface shader for achieving a comic book style in games.☆17Sep 15, 2019Updated 6 years ago
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 7 years ago
- Edit fragment shader compatible with shadertoy in a native application☆19Feb 1, 2021Updated 5 years ago
- Volume rendering by object space raymarching for Unity☆12Apr 25, 2018Updated 7 years ago
- 编辑器下的界面工具集合☆36Dec 21, 2018Updated 7 years ago
- 3D format converter utility. This program takes in most of the renowned 3D formats(.obj, .dae, .3ds, .max, .fbx) and convert it to Thr…☆20Sep 20, 2016Updated 9 years ago
- Improved version of Unity 5's example chessboard fragment shader.☆15Aug 10, 2015Updated 10 years ago
- 簡単なPBRのサンプルUnityプロジェクトです。☆14Sep 27, 2016Updated 9 years ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Mastering Visual Studio 2019 – Second Edition, published by Packt☆11May 31, 2023Updated 2 years ago
- https://lexdev.net/tutorials/case_studies/frostpunk_heatmap.html☆15Oct 28, 2020Updated 5 years ago
- A package for handling numeric quantities with asymmetric uncertainties.☆19Jan 6, 2026Updated 3 months ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆37May 10, 2017Updated 8 years ago
- Asynchronous GPU readback implementation for Unity on Metal (macOS/iOS)☆53Nov 4, 2021Updated 4 years ago
- Dyson MQTT to Graph☆20Jan 9, 2018Updated 8 years ago
- Backing repo for my blog☆16Nov 17, 2025Updated 4 months ago
- A fast and compact modern C++ (header only) zip, bzip2 and brotli library☆25Oct 8, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Bringing OpenXR to Apple's Metal API☆27Jul 16, 2023Updated 2 years ago
- Simul projects for Unity☆10Dec 17, 2024Updated last year
- Unity uGUI sprite shader☆32Jan 11, 2016Updated 10 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 5 years ago
- color spreading post-processing effect in Unity☆42May 6, 2022Updated 3 years ago
- skipifzero technologies, core libraries, game engines, graphics apis, etc☆14Apr 15, 2023Updated 2 years ago
- Bouncing ball music sequencer☆61Oct 19, 2020Updated 5 years ago