A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked with MaterialProperty Attribute.
☆48Apr 11, 2026Updated 6 months ago
Alternatives and similar repositories for com.unity.material-property-provider
Users that are interested in com.unity.material-property-provider are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Framework facilitating the use of Renderer Shader User Value (RSUV) in Unity.☆33Apr 9, 2026Updated 6 months ago
- Noesis - unity scriptable render pipeline with all main urp features.☆56Apr 14, 2026Updated 6 months ago
- Demonstration of how to use the Spark codecs in Unity☆35Jun 7, 2026Updated 4 months ago
- A project for visualising working of A* algorithm made in "Unity".☆17Nov 26, 2025Updated 11 months ago
- Splashdown - A Unity open-source splash and icon generator☆34Jun 15, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Offline shader compilation and analysis for Unity☆24Jan 8, 2026Updated 9 months ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- An automated and extendable command system as Unity package☆12Jan 29, 2026Updated 9 months ago
- Generically Typed FSM for Unity☆20Jan 15, 2026Updated 9 months ago
- Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.☆15Oct 1, 2024Updated 2 years ago
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Jun 13, 2026Updated 4 months ago
- ☆13Feb 3, 2025Updated last year
- ☆15Nov 25, 2023Updated 2 years ago
- Animate tweening engine for Unity☆18Jan 11, 2026Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Unity Unified Ray Tracing API Impl☆15Mar 15, 2026Updated 7 months ago
- Advanced Unity water shader and system built for BONELAB☆13Dec 13, 2025Updated 10 months ago
- Mosaic is a Next Gen Rule-based Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System☆59Oct 8, 2026Updated 3 weeks ago
- Unity package implementing clustered capsule/character occlusion☆157Sep 14, 2024Updated 2 years ago
- Stateless Behavior Trees for Unity☆15May 20, 2024Updated 2 years ago
- Datra is a comprehensive data management system for game development.☆43Sep 30, 2026Updated last month
- ☆13Nov 19, 2024Updated last year
- C# Zero Allocation Functional programming for Unity powered by monad pipelines.☆34Jan 13, 2026Updated 9 months ago
- Quasi-Random Number Generator for C#☆24Nov 28, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The goal of this project is to unlock latest C# features in Unity☆218Aug 18, 2026Updated 2 months ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆33Jun 11, 2024Updated 2 years ago
- Dialogue system is a package for handling dialogue for Unity games. It supports dialogue choices, Unity localization system and provides …☆16Feb 25, 2025Updated last year
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆36Nov 5, 2024Updated last year
- Light Leak Effect with Unity URP☆38Mar 2, 2026Updated 8 months ago
- ☆13Jan 24, 2024Updated 2 years ago
- Touch gestures made easy for Unity3D Game Engine.☆12Aug 14, 2023Updated 3 years ago
- UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.☆52Mar 13, 2025Updated last year
- Burst-compatible LINQ for unmanaged Unity collections, built around IL post-processing, Roslyn validation, and source-generation.☆19Sep 26, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ⬜ Gradient Map post effect for Unity Urp☆28Jun 9, 2025Updated last year
- Extending Unity's UnityEditor.TypeCache support to player builds.☆46Dec 27, 2025Updated 10 months ago
- ☆58Mar 1, 2026Updated 8 months ago
- ☆11Aug 17, 2025Updated last year
- graph creator for Unity3D☆15Jan 21, 2026Updated 9 months ago
- ☆62Apr 30, 2024Updated 2 years ago
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆37Dec 25, 2023Updated 2 years ago