FredMoreau / com.unity.material-property-providerLinks
A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked with MaterialProperty Attribute.
☆21Updated 2 months ago
Alternatives and similar repositories for com.unity.material-property-provider
Users that are interested in com.unity.material-property-provider are comparing it to the libraries listed below
Sorting:
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 10 months ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 2 months ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆33Updated 2 months ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆26Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆26Updated 3 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆39Updated 8 months ago
- Keep a history of all the builds you do.☆36Updated last year
- Playable integration for Unity Visual Scripting.☆28Updated 2 years ago
- ☆66Updated 11 months ago
- Splashdown - A Unity open-source splash and icon generator☆34Updated 3 months ago
- ☆31Updated 2 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆37Updated last year
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆38Updated last year
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- ☆28Updated 3 years ago
- A Simple FPS / Stats monitor based on UIToolkit. (Unity)☆43Updated 2 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆43Updated 2 years ago
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆33Updated 8 months ago
- Quasi-Random Number Generator for C#☆23Updated 9 months ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆58Updated last year
- Unity Extensions is a centralized toolkit of C# helper methods designed to streamline Unity development. It offers a wide range of intuit…☆17Updated last month
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year
- 2D screen-space shadow effect implemented in Unity URP.☆27Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated 3 months ago
- The ultimate Unity Text Mesh Pro helper package.☆38Updated 2 months ago