izayoijiichan / VGOLinks
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
☆44Updated last year
Alternatives and similar repositories for VGO
Users that are interested in VGO are comparing it to the libraries listed below
Sorting:
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- ☆26Updated last year
- Playable integration for Unity Visual Scripting.☆29Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- ☆31Updated 2 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- CG practice in unity☆18Updated last year
- Unity Remote Control on Editor☆46Updated 11 months ago
- Real-time adaptive shadow cascade optimizer for Unity URP. Powered by variance.☆22Updated 6 months ago
- Quasi-Random Number Generator for C#☆23Updated 11 months ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆23Updated 4 months ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆29Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆39Updated last year
- TimeLine Event☆28Updated last year
- Flexalon: UI Layouts☆18Updated 7 months ago
- Tool to work with unity memory snapshots☆47Updated 10 months ago
- Splashdown - A Unity open-source splash and icon generator☆34Updated 4 months ago
- Unity ParticleSystem for built-in UI☆25Updated 3 years ago
- Show custom messages in Unity Editor.☆12Updated last year
- Desert sand deformation by depth capture☆23Updated 3 months ago
- Solution of Unity instancing mesh render with GPU culling.☆35Updated 3 years ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆43Updated 3 years ago
- Octree implementation in Unity☆28Updated 3 years ago
- Non-allocating async/await threading facilities for Unity☆23Updated 2 years ago
- 一个简单的组件一键替换工具,a simple tool for replacing unity component☆20Updated 6 months ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆19Updated 7 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆54Updated 11 months ago
- 文件选择/保存窗,支持置顶,支持多选无其他插件依赖。FileOpenDialog / FileSaveDialog for Unity with built-in topmost function, no additional plugins required. Multi…☆21Updated 2 years ago
- A simple grid-based building system prototype for Unity3D☆26Updated 2 years ago