C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes
☆10Jul 23, 2021Updated 4 years ago
Alternatives and similar repositories for DualQuaternionsForUnity
Users that are interested in DualQuaternionsForUnity are comparing it to the libraries listed below
Sorting:
- Simulating Unreal's Shader Complexity and Quad Overdraw in Unity☆12Jan 16, 2020Updated 6 years ago
- ☆10Aug 17, 2025Updated 6 months ago
- a Unity build (packing) tool for Unity, mainly focused on android and ios.☆19Feb 5, 2026Updated 3 weeks ago
- Optimized Center of Rotation skinning in unity☆27Jun 7, 2022Updated 3 years ago
- ACTSkill editor.☆27Apr 11, 2025Updated 10 months ago
- ☆226Dec 18, 2023Updated 2 years ago
- A ESC FrameWork,using lockstep in networking☆13Jan 3, 2025Updated last year
- ☆28Jun 2, 2021Updated 4 years ago
- Editor tool to compile unity's shader's into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline…☆14Jun 27, 2022Updated 3 years ago
- Subtitles track extension for Unity3D Timeline☆13Nov 27, 2018Updated 7 years ago
- This is simple to use CurlNoise effect for Unity.☆12Oct 13, 2019Updated 6 years ago
- ☆25Mar 9, 2016Updated 9 years ago
- 这是一个相机投影矩阵的演示案例☆18Mar 22, 2024Updated last year
- Skybox shader with volumetric clouds☆13Jul 25, 2017Updated 8 years ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆19Apr 7, 2025Updated 10 months ago
- A package which adds the ability to add metadata to assets in Unity☆17Nov 5, 2024Updated last year
- ☆13Aug 22, 2019Updated 6 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Aug 14, 2022Updated 3 years ago
- FlowEnt is a library set to change the paradigm on how scripting animations work, and how a developer interacts with them, by separating …☆31Jan 1, 2026Updated 2 months ago
- A tool which allows to paint on light map.