Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)
☆66Aug 26, 2020Updated 5 years ago
Alternatives and similar repositories for demsphere
Users that are interested in demsphere are comparing it to the libraries listed below
Sorting:
- Marching cubes algorithm implemented in #golang.☆13May 16, 2020Updated 5 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Compute contour lines (isolines) for any 2D data in Go.☆77May 18, 2022Updated 3 years ago
- Tiny PreProcessor☆18Dec 7, 2025Updated 2 months ago
- Single file modification of tiny-regex-c by Kokke☆33Jul 15, 2021Updated 4 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- Chop 3D models in half with a user-defined slice plane.☆35May 22, 2024Updated last year
- worley noise☆35Oct 6, 2014Updated 11 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- Single-header-file, public domain, type-generic C89 skip list implemementation☆31May 27, 2017Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆14Oct 7, 2025Updated 4 months ago
- Performant 3D mesh viewer written in Go.☆138Sep 16, 2025Updated 5 months ago
- A light-weight C++ profiling library☆30Jul 9, 2014Updated 11 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Jan 8, 2017Updated 9 years ago
- Geohash C implementation☆16Apr 18, 2014Updated 11 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Nov 25, 2016Updated 9 years ago
- 3D mesh simplification in Go.☆262Feb 16, 2017Updated 9 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Mar 14, 2017Updated 8 years ago
- Header only debug module for c++11☆38Feb 6, 2015Updated 11 years ago
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆11Feb 11, 2026Updated 2 weeks ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 5 years ago
- ... because printf doesn't show the binary representation of a number☆17Mar 29, 2017Updated 8 years ago
- A collection of messy scripts for generating plotter art☆11Jun 21, 2021Updated 4 years ago
- ☆10Dec 6, 2019Updated 6 years ago
- Signed distance field computations for meshes☆12Oct 7, 2014Updated 11 years ago
- Maya plugin helpers☆16Oct 22, 2015Updated 10 years ago
- 2354 bytes of CFD!☆12Feb 15, 2018Updated 8 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- Single file library for vertex cache optimisation of triangles.☆68Nov 17, 2017Updated 8 years ago
- Global illumination path tracer in C++☆32Nov 4, 2025Updated 3 months ago
- ☆29Nov 13, 2017Updated 8 years ago
- Photorealistic physically-based renderer☆44Sep 27, 2016Updated 9 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆46Feb 22, 2026Updated last week
- A virtual reality fly through of a 3D landscape, built with Three.js and Cinema 4D.☆15Mar 15, 2016Updated 9 years ago