☆38Aug 22, 2018Updated 7 years ago
Alternatives and similar repositories for pbr2
Users that are interested in pbr2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a free welder☆18Mar 25, 2020Updated 6 years ago
- Implicit surface sphere ray marching☆11Mar 11, 2019Updated 7 years ago
- Arbitrary-dimensional fast diffusion-limited aggregation simulator☆26Mar 1, 2024Updated 2 years ago
- A .NET runtime, but in Rust. Because I can.☆13Feb 1, 2024Updated 2 years ago
- a Physically Based Renderer (PBR) in Go☆1,154Sep 10, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Data science with Go on Go using tools written in Go☆15Jul 1, 2016Updated 9 years ago
- Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)☆67Aug 26, 2020Updated 5 years ago
- Allegiance is a multiplayer online game providing a mix of real-time strategy and player piloted space combat gameplay.☆10Dec 10, 2017Updated 8 years ago
- ☆12Nov 19, 2018Updated 7 years ago
- Making OAuth in Java dead simple☆21Aug 11, 2025Updated 8 months ago
- An SDF path tracer☆24Apr 1, 2018Updated 8 years ago
- A simple ray tracer with lots of comments to learn from☆11Mar 30, 2020Updated 6 years ago
- A fork of launchpad.py that uses rtmidi☆10Sep 26, 2017Updated 8 years ago
- My personal WebGPU based 3D renderer☆40Nov 11, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Higher-level reflect-based capabilities for inspecting objects and structs☆70Mar 17, 2018Updated 8 years ago
- ☆26Apr 7, 2022Updated 4 years ago
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- Golang port of poly2tri.js and poly2tri☆21Jul 16, 2017Updated 8 years ago
- Disassembly of the 1989 Tengen version of Tetris for the NES☆14Dec 16, 2024Updated last year
- Color quantization library☆38May 14, 2025Updated 10 months ago
- WebGL Ray Marching MandelBulber 3D rendering☆12Aug 18, 2019Updated 6 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆13Oct 8, 2017Updated 8 years ago
- TensorFlow frozen forward model to plain C++ converter☆10Aug 7, 2018Updated 7 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- ACES - Retrospective and Enhancements☆15Feb 9, 2023Updated 3 years ago
- A mode-7 perspective snake maze game for the Super Nintendo☆10Sep 3, 2019Updated 6 years ago
- https://metasyn.srht.site/learn-uxn/☆45Apr 27, 2023Updated 2 years ago
- Library to ease porting userland OpenBSD code to Serenity☆15Mar 14, 2020Updated 6 years ago
- demo for par_camera_control.h☆11Nov 22, 2022Updated 3 years ago
- A collection of wasm projects that can be helpful in understanding WASM+Zig☆13Dec 23, 2024Updated last year
- Raw Jai Bindings for wgpu_native.☆14Mar 18, 2025Updated last year
- 🌴 Small javascript utilities.☆14Nov 28, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A prototype editor for procedural landscape generation.☆13Jun 1, 2016Updated 9 years ago
- prbot: Pull Request robot☆13Mar 16, 2016Updated 10 years ago
- bAtariBASIC continuing development. I'm picking up from 1.0 and improving the language where possible. Also providing macOS build support…☆11Apr 3, 2026Updated last week
- Show me my GitHub contributions!☆10Mar 13, 2024Updated 2 years ago
- A modular emacs config based on the straight package manager☆11Jul 19, 2022Updated 3 years ago
- **This package has moved to honnef.co/go/stuff/curve** Primitives and routines for 2D shapes, curves, and paths. A port of kurbo.☆11Mar 21, 2026Updated 3 weeks ago
- core sound data structures and interfaces☆39Aug 23, 2021Updated 4 years ago