wwwtyro / regl-atmosphere-envmap
Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.
☆31Updated 2 years ago
Alternatives and similar repositories for regl-atmosphere-envmap:
Users that are interested in regl-atmosphere-envmap are comparing it to the libraries listed below
- ☆43Updated 7 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- 3D Wavelet Rasterization☆30Updated 7 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- Worley noise implementation for WebGL shaders☆90Updated 9 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- WebGL dunes demo☆37Updated last year
- ☆46Updated 4 years ago
- An experimental voxel engine.☆46Updated last year
- physically based rendering materials for nanogl☆33Updated last week
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 4 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Updated 7 years ago
- ☆34Updated 6 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 4 years ago
- ☆35Updated 6 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆169Updated 6 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- Screen-space reflections with WebGL☆44Updated 6 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- generate spherical harmonics from a cubemap☆67Updated 8 years ago
- glsl function for making cosine palettes☆34Updated 8 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- WebGL Voxel Cone Tracing☆47Updated 6 years ago
- glsl ggx lighting model☆45Updated 8 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆84Updated 7 years ago