Performant 3D mesh viewer written in Go.
☆138Sep 16, 2025Updated 5 months ago
Alternatives and similar repositories for meshview
Users that are interested in meshview are comparing it to the libraries listed below
Sorting:
- Fast 3D mesh slicer written in Go.☆64May 3, 2024Updated last year
- Chop 3D models in half with a user-defined slice plane.☆35May 22, 2024Updated last year
- Tightly pack 3D models.☆338Jun 6, 2022Updated 3 years ago
- Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)☆66Aug 26, 2020Updated 5 years ago
- Software-only 3D renderer written in Go.☆919Feb 14, 2025Updated last year
- 3D mesh simplification in Go.☆262Feb 16, 2017Updated 9 years ago
- Fast Delaunay triangulation implemented in Go.☆132Mar 21, 2023Updated 2 years ago
- Standalone demos for G3N Game Engine☆16Jun 18, 2022Updated 3 years ago
- TinyVG example files☆14Dec 18, 2021Updated 4 years ago
- Cubez is a 3d physics engine written natively in Go.☆33Aug 27, 2016Updated 9 years ago
- Render millions of points on a map.☆151Dec 28, 2019Updated 6 years ago
- demos for korok engine's beta release☆11May 10, 2019Updated 6 years ago
- experimental go desktop ui☆12Sep 22, 2019Updated 6 years ago
- Go wrapper for Triangle: Constrained Delaunay Triangulation and Voronoi Tesselation☆46Feb 8, 2022Updated 4 years ago
- a native go vorbis decoder☆15Mar 5, 2023Updated 2 years ago
- Tiny Forth implementation in Go☆21Oct 25, 2025Updated 4 months ago
- A path tracer written in Go.☆2,100Mar 21, 2019Updated 6 years ago
- The Geode Programming Language☆16Dec 30, 2019Updated 6 years ago
- Struct for marshaling and unmarshaling glTF☆17Nov 15, 2016Updated 9 years ago
- Extremely experimental toy go compiler☆19Oct 18, 2020Updated 5 years ago
- Go cross-platform OpenGL bindings.☆174Jul 5, 2023Updated 2 years ago
- 3D Puzzle Game written in Go☆282Oct 22, 2023Updated 2 years ago
- a native go ogg/vorbis decoder☆75Feb 21, 2023Updated 3 years ago
- ☆15May 19, 2020Updated 5 years ago
- Virtual Universe 3D Engine☆249Updated this week
- Graphic utility used to manipulate objects in 3D for scene editing (commonly called Gizmo).☆17Nov 3, 2022Updated 3 years ago
- a Physically Based Renderer (PBR) in Go☆1,154Sep 10, 2018Updated 7 years ago
- MOVED TO https://github.com/gopherjs/gopherwasm : A wrapper for GopherJS (`gopherjs/js`) and Wasm (`syscall/js`)☆18Jun 24, 2018Updated 7 years ago
- 3D Wireframe Drawing Library for Go☆575Jan 30, 2021Updated 5 years ago
- 3D line art engine.☆3,357Jul 19, 2019Updated 6 years ago
- Golang port of Box2d_Lite☆37Sep 21, 2017Updated 8 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Sep 10, 2025Updated 5 months ago
- A runtime type-checking system to validate API functions.☆21May 18, 2016Updated 9 years ago
- Lua HTML templater☆17Jul 17, 2015Updated 10 years ago
- G3N Game Engine Demo☆296Jan 2, 2026Updated last month
- OpenCL based volume renderer for scalar fields.☆10Oct 27, 2023Updated 2 years ago
- Plot pixels on a 320x200 256c canvas☆11Jan 8, 2024Updated 2 years ago
- Simple language collation for Go☆13Nov 3, 2020Updated 5 years ago
- FFI generator for Gambit Scheme☆13May 25, 2009Updated 16 years ago