Performant 3D mesh viewer written in Go.
☆141Oct 26, 2026Updated last week
Alternatives and similar repositories for meshview
Users that are interested in meshview are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fast 3D mesh slicer written in Go.☆66May 3, 2024Updated 2 years ago
- Chop 3D models in half with a user-defined slice plane.☆36May 22, 2024Updated 2 years ago
- Software-only 3D renderer written in Go.☆932Feb 14, 2025Updated last year
- Tightly pack 3D models.☆340Jun 6, 2022Updated 4 years ago
- 3D mesh simplification in Go.☆264Feb 16, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Fast Delaunay triangulation implemented in Go.☆134Mar 21, 2023Updated 3 years ago
- rust + wasm for declarative particle simulations☆13Jan 7, 2023Updated 3 years ago
- A NLopt implementation for Go☆11Feb 19, 2023Updated 3 years ago
- Render millions of points on a map.☆150Dec 28, 2019Updated 6 years ago
- Go cross-platform OpenGL bindings.☆174Jul 5, 2023Updated 3 years ago
- 3D Wireframe Drawing Library for Go☆572Jan 30, 2021Updated 5 years ago
- A C implementation of the Ramer-Douglas-Peucker path simplification algorithm☆13Sep 5, 2015Updated 11 years ago
- Marching cubes algorithm implemented in #golang.☆13May 16, 2020Updated 6 years ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Jul 9, 2026Updated 3 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Simple Gray Scott Reaction Diffusion model implemented in C++ and OpenCL☆14Aug 14, 2019Updated 7 years ago
- A path tracer written in Go.☆2,109Mar 21, 2019Updated 7 years ago
- MOVED TO https://github.com/gopherjs/gopherwasm : A wrapper for GopherJS (`gopherjs/js`) and Wasm (`syscall/js`)☆18Jun 24, 2018Updated 8 years ago
- Struct for marshaling and unmarshaling glTF☆17Nov 15, 2016Updated 9 years ago
- Keep your Go app time synced with Google time. Avoid clock drift.☆13Nov 3, 2020Updated 5 years ago
- An RTS game made in Go for Github Game Off 2020☆14Jan 13, 2025Updated last year
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆51Dec 13, 2017Updated 8 years ago
- Cubez is a 3d physics engine written natively in Go.☆34Aug 27, 2016Updated 10 years ago
- Simple SDF mesh generation in Python☆2,019Sep 30, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 3D Puzzle Game written in Go☆293Oct 22, 2023Updated 3 years ago
- Python C++ extension for loading image batches for semantic segmentation asynchronously.☆12Jul 27, 2017Updated 9 years ago
- Pseudo-random map generator through OpenSimplex noise algorithm☆11Dec 22, 2018Updated 7 years ago
- 3D line art engine.☆3,503Jul 19, 2019Updated 7 years ago
- Arduino & Python code to interface with the MLX90640 thermal camera☆11Apr 22, 2024Updated 2 years ago
- 3D convex hull (quickhull) algorithm in Go☆23Jan 3, 2023Updated 3 years ago
- Go wrapper for Triangle: Constrained Delaunay Triangulation and Voronoi Tesselation☆47Feb 8, 2022Updated 4 years ago
- Diffusion-limited aggregation, fast.☆218Jan 9, 2020Updated 6 years ago
- Some code for generating topographic contour maps.☆233Jul 28, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- volumetric brush implementation, heavily inspired by toxiclibs☆14Dec 10, 2022Updated 3 years ago
- Processing-esque sandboxing framework for Rust☆20Feb 21, 2022Updated 4 years ago
- 2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.☆38Aug 4, 2021Updated 5 years ago
- Pure Go encoder/decoder of the QOI image format☆69Jan 6, 2022Updated 4 years ago
- Demo Microservices in Go☆12Mar 14, 2023Updated 3 years ago
- Create geometry by revolving path around Y axis☆13Aug 27, 2025Updated last year
- G3N Game Engine Demo☆299Mar 30, 2026Updated 7 months ago