Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
☆3,186Mar 15, 2026Updated last week
Alternatives and similar repositories for igl
Users that are interested in igl are comparing it to the libraries listed below
Sorting:
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆405Mar 15, 2026Updated last week
- Making it easier to work with shaders☆5,108Mar 15, 2026Updated last week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆19,891Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,548Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆4,235Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,842Mar 15, 2026Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,492Jul 3, 2025Updated 8 months ago
- My personal Vulkan renderer☆1,842Mar 14, 2026Updated last week
- 3D engine with modern graphics☆6,936Mar 15, 2026Updated last week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆9,798Mar 15, 2026Updated last week
- minimal cross-platform standalone C headers☆9,694Mar 3, 2026Updated 2 weeks ago
- Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games,…☆9,013Updated this week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆975Aug 7, 2025Updated 7 months ago
- ☆1,786Feb 26, 2026Updated 3 weeks ago
- Frame profiler☆15,486Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆2,944Mar 11, 2026Updated last week
- Open source c++ skeletal animation library and toolset☆2,797Mar 14, 2026Updated last week
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆952Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,270Feb 17, 2026Updated last month
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,073Mar 13, 2024Updated 2 years ago
- Real-Time Rendering Framework☆3,106Jan 7, 2025Updated last year
- Mesh optimization library that makes meshes smaller and faster to render☆7,363Mar 14, 2026Updated last week
- A Vulkan renderer written from scratch on stream☆1,679Updated this week
- One stop solution for all Vulkan samples☆5,176Mar 9, 2026Updated last week
- 💡 Experimental real-time global illumination renderer 🦀☆5,295Jul 7, 2025Updated 8 months ago
- Meta loader for Vulkan API☆1,783Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆558Feb 14, 2026Updated last month
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,909Feb 21, 2024Updated 2 years ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,504Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,131Mar 6, 2026Updated 2 weeks ago
- 3D Graphics Rendering Cookbook, published by Packt.☆1,101Mar 5, 2026Updated 2 weeks ago
- A fast entity component system (ECS) for C & C++☆8,113Updated this week
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆674Updated this week
- A minimalist and easy to use graphics API.☆524Updated this week
- Math library using HLSL syntax with multiplatform SIMD support☆1,058Updated this week
- A cross-platform, safe, pure-Rust graphics API.☆16,674Updated this week
- ☆703Mar 2, 2025Updated last year
- Render Pipeline Shaders SDK☆357May 17, 2024Updated last year
- Single-header dependency-free BVH construction and traversal library.☆1,072Feb 13, 2026Updated last month