google / swiftshaderLinks
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
☆2,398Updated this week
Alternatives and similar repositories for swiftshader
Users that are interested in swiftshader are comparing it to the libraries listed below
Sorting:
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆3,834Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,061Updated last month
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,369Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,310Updated 2 weeks ago
- The Vulkan API Specification and related tools☆3,093Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,422Updated this week
- Easy to integrate Vulkan memory allocation library☆3,075Updated 3 weeks ago
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆2,761Updated this week
- Awesome Vulkan ecosystem☆3,585Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,768Updated 5 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,829Updated 2 years ago
- Vulkan header files and API registry☆957Updated last week
- Vulkan Samples☆1,415Updated 4 years ago
- OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry☆792Updated 2 weeks ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,729Updated 3 months ago
- One stop shop for getting started with the Vulkan API☆2,126Updated last week
- Open-Source Vulkan C++ API☆3,522Updated this week
- One stop solution for all Vulkan samples☆4,993Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,543Updated last month
- ☆1,245Updated this week
- Meta loader for Vulkan API☆1,648Updated last week
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,381Updated last year
- A modern cross-platform low-level graphics library and rendering framework☆4,053Updated 3 weeks ago
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆751Updated 5 months ago
- My personal Vulkan renderer☆1,785Updated last week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,297Updated 2 weeks ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,097Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,424Updated last week
- Basis Universal GPU Texture Codec☆2,905Updated this week