magicien / SceneKitBoundingBoxOnScreen
Xcode Playground to show how to calculate the size of the bounding box in screen space
☆14Updated 5 years ago
Alternatives and similar repositories for SceneKitBoundingBoxOnScreen:
Users that are interested in SceneKitBoundingBoxOnScreen are comparing it to the libraries listed below
- Convert between images, pixel buffers and textures.☆13Updated this week
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆14Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆31Updated 3 weeks ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- MTLTexture Viewer☆18Updated 6 months ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆51Updated 3 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆56Updated 5 years ago
- A macOS app to explore Metal, particularly Shaders.☆25Updated last month
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆11Updated 2 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Digital Compositing Metal Shader and CIFilter☆25Updated last year
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- Integrate 3D objects effortlessly into SwiftUI☆27Updated 3 months ago
- Metal Shader! Easy!☆11Updated 5 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆51Updated 3 months ago
- Create animations over Bezier curves of any number of points☆50Updated 3 years ago
- Volumetric realtime graphics☆54Updated 2 years ago
- Basic wave simulation using Metal compute shaders☆20Updated 9 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices☆30Updated 11 months ago
- A set of extensions and utilities to work with CoreVideo types.☆22Updated 6 months ago
- ✉️ Easy to use HUD component for iOS [activity report, success or warning messages, etc.]☆8Updated 5 years ago
- Create a gradient color picker like Snapchats☆29Updated 5 years ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆12Updated 2 years ago
- iOS17 Curtain Raiser Shader Effect☆23Updated last year
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..☆16Updated last year
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated last year
- A collection of code that makes writing code with RealityKit easier.☆20Updated 8 months ago
- Build multipart/form-data type-safe in Swift.☆30Updated 4 months ago