duststorm / BVwHacker
Simple BVH viewer, open-source python clone of BVHacker
☆27Updated 7 years ago
Alternatives and similar repositories for BVwHacker:
Users that are interested in BVwHacker are comparing it to the libraries listed below
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 3 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆44Updated 4 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 4 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆38Updated 4 years ago
- Biovision Hierarchy (BVH) reader for python with numpy pose output☆54Updated 2 years ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆42Updated 2 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆115Updated 7 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆70Updated 2 years ago
- A library for loading, modifying and saving BVH motion capture files.☆12Updated 14 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆65Updated 8 months ago
- Scripts for manipulating and converting BVH files.☆91Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆107Updated 2 years ago
- Data structures and utilities for skeleton animations.☆42Updated last year
- A Python library for working with motion data in numpy or PyTorch☆40Updated this week
- Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"☆12Updated 3 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆35Updated last year
- Robust and automatic MoCap data recovery (Matlab code).☆28Updated 6 years ago
- Software for performing predictive simulations of biological motion☆41Updated this week
- [ICCV 2019] Official PyTorch Implementation of "Ego-Pose Estimation and Forecasting as Real-Time PD Control". ICCV 2019.☆88Updated 2 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 5 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆39Updated 6 years ago
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆24Updated 11 months ago
- Interactive Character Control☆61Updated 4 years ago
- Convert ASF/AMC motion capture files to BVH motion capture files.☆24Updated 3 years ago
- Source code for the article "Joint Limits"☆81Updated 6 months ago
- Deep motion generator collections☆24Updated 3 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆159Updated 3 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆60Updated last year
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆154Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆135Updated 3 years ago