BioMotionLab / SUPLinks
The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine
☆45Updated 3 years ago
Alternatives and similar repositories for SUP
Users that are interested in SUP are comparing it to the libraries listed below
Sorting:
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Updated 3 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆203Updated 3 years ago
- Motion Puzzle - Official PyTorch implementation☆115Updated 2 years ago
- Source code of the paper Scene-Aware 3D Multi-Human Motion Capture, EUROGRAPHICS 2023☆131Updated 2 years ago
- Scripts for manipulating and converting BVH files.☆93Updated 2 years ago
- Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"☆36Updated last year
- A hand motion capture from a single color camera + Unity + a virtual webcam☆111Updated 2 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆120Updated last year
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆45Updated 5 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆76Updated last year
- Data Preparation, Processing, and Visualization for MoVi Data☆70Updated 2 years ago
- ☆93Updated 2 years ago
- Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / …☆198Updated last year
- Motion and Shape Capture from Sparse Markers☆240Updated 3 years ago
- ☆83Updated 3 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 3 years ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆126Updated last year
- Official Code for ECCV 2022 paper "AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing"☆314Updated 5 months ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆69Updated last year
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 2 years ago
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆96Updated 6 months ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆91Updated 3 years ago
- The official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆65Updated last week
- Code for ECCV 2020 paper "Contacts and Human Dynamics from Monocular Video".☆280Updated 3 years ago
- ☆76Updated 3 years ago
- Script to process and convert .fbx file format to .npy file format only for human motion analysis☆36Updated 4 years ago
- ☆119Updated 3 years ago
- ☆24Updated last year
- Realtime Holistic Mocap with Ground Contact☆75Updated last year
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆64Updated 2 years ago