thcopeland / amc2bvhLinks
Convert ASF/AMC motion capture files to BVH motion capture files.
☆28Updated 4 years ago
Alternatives and similar repositories for amc2bvh
Users that are interested in amc2bvh are comparing it to the libraries listed below
Sorting:
- Read, write, edit and create .bvh files with hierarchical 3D transforms☆67Updated 3 months ago
- Blender addon for importing .c3d files.☆38Updated last year
- Python module for parsing BVH (Biovision hierarchical data) mocap files☆251Updated 2 years ago
- Solving Optical MoCap Automatically☆241Updated 3 years ago
- Scripts for manipulating and converting BVH files.☆96Updated 2 years ago
- Character Controllers using Motion VAEs☆308Updated 4 years ago
- Biovision Hierarchy (BVH) reader for python with numpy pose output☆61Updated 3 years ago
- 📖 Paper: Robust Motion In-betweening 🏃☆81Updated last year
- Character Animation Tools for Python.☆260Updated 2 years ago
- Converts BVH file to joint location CSV☆107Updated 7 years ago
- Motion Puzzle - Official PyTorch implementation☆118Updated 3 years ago
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆18Updated 2 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆207Updated 3 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆87Updated 4 months ago
- Motion and Shape Capture from Sparse Markers☆268Updated 3 years ago
- Retargeting of the ZeroEGGs dataset onto a common character☆40Updated 4 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆28Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆173Updated 6 months ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- ☆104Updated 2 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆78Updated 3 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆152Updated last year
- This repository contains an example script to convert from a SMPL model to a bvh file.☆218Updated 2 years ago
- Creating animation sequences between sparse key frames using motion phase features.☆205Updated last year
- A neural-network-based generative model for video-game characters animations☆149Updated 3 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆59Updated 2 years ago
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆130Updated last year
- This is a code repository for training the IPMAN-R model and evaluating performance☆119Updated 2 years ago
- ☆53Updated 2 years ago
- Data structures and utilities for skeleton animations.☆45Updated 7 months ago