EricHu33 / ToonShaderWithOutline
A toon shader with detail outline effect.
☆18Updated 5 years ago
Alternatives and similar repositories for ToonShaderWithOutline:
Users that are interested in ToonShaderWithOutline are comparing it to the libraries listed below
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- ☆28Updated 7 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Unity URP FBM Clouds shaders.☆17Updated 3 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆38Updated last year
- 一些对unity Shader GUI的拓展方法☆28Updated 6 years ago
- A custom editor in Unity to handle texture gradients☆14Updated 5 years ago
- Snow HLSL shader for URP.☆14Updated 4 years ago
- ☆34Updated 3 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- ☆29Updated 7 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- A simple lens flare effect in Unity's universal render pipeline☆17Updated 4 years ago
- ☆31Updated 4 years ago
- A realistic & physically based human skin shader☆24Updated 2 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Procedural, Dynamic Grass Shader for Unity☆41Updated 6 years ago
- Unity visual effect collection.☆15Updated 9 months ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 6 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 4 years ago
- Occlusion culling for Unity☆34Updated 5 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆31Updated 3 years ago