maxxfrazer / ARKit-FocusNodeLinks
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
☆57Updated 5 years ago
Alternatives and similar repositories for ARKit-FocusNode
Users that are interested in ARKit-FocusNode are comparing it to the libraries listed below
Sorting:
- A UIView which points at a RealityKit Entity from screenspace☆48Updated 5 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆105Updated 2 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆70Updated 5 years ago
- Rotate SceneKit nodes using quaternions☆50Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- Utilities and examples for using CoreML in conjunction with ARKit☆52Updated 6 years ago
- Draw a tube or thick line in SceneKit☆95Updated last year
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- 🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes☆89Updated 4 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆13Updated 5 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Swift framework for loading various 3d models in SceneKit☆87Updated 4 years ago
- Voxel graphics framework using ARKit + SceneKit☆81Updated 7 years ago
- An implementation of logarithmic zoom level getter & setter missed in MKMapView.☆22Updated 4 years ago
- Rounded Polygons in SwiftUI☆60Updated last year
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- An example app using Apple's new RealityKit framework☆109Updated 4 years ago
- PlacenoteSDK Sample app in native iOS using ARKit, written primarily in Swift☆97Updated 5 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- This is a convenience API for setting Collision Filters in RealityKi☆27Updated 6 months ago
- Create a gradient color picker like Snapchats☆29Updated 5 years ago
- poseKit is a Library that uses ARKit and RealityKit to track a body position and return the position in a json. It has more than 4 millio…☆39Updated 4 years ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆70Updated last year
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 7 months ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago