ShawnMa16 / AR-Drawing
This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D
☆18Updated 5 years ago
Alternatives and similar repositories for AR-Drawing:
Users that are interested in AR-Drawing are comparing it to the libraries listed below
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆14Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Updated 5 years ago
- ☆45Updated 4 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆58Updated 4 years ago
- Create paths for your apps using just an array of points.☆12Updated 3 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- Create animations over Bezier curves of any number of points☆50Updated 3 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆54Updated 5 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 3 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- ☆20Updated 7 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- Augmented Reality Helicopter Game☆20Updated this week
- Voxel graphics framework using ARKit + SceneKit☆81Updated 7 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆70Updated 4 years ago
- A demo that shows painting on walls with ARKit+SceneKit☆51Updated 7 years ago
- ☆12Updated 2 years ago
- ☆29Updated 2 years ago
- Simplest app to render point cloud in iOS using SceneKit☆44Updated 5 years ago
- Simple and Elegant Range(A,B) to Range(P,Q) mapper in less then five lines of code.☆11Updated 3 years ago
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.☆10Updated 5 years ago
- A UIView which points at a RealityKit Entity from screenspace☆48Updated 4 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 3 months ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- An example project of using the new Character Controller component in RealityKit 2.0☆11Updated 3 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago