rogerbarton / vr-modeling
3D Modeling in Virtual Reality with libigl
☆46Updated 3 years ago
Alternatives and similar repositories for vr-modeling:
Users that are interested in vr-modeling are comparing it to the libraries listed below
- A basic sculpting tool built for virtual reality to help beginners get started in digital sculpting and modeling☆15Updated 6 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆24Updated 2 years ago
- ☆49Updated 10 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆38Updated this week
- A compute shader plus some c# scripts which render a mesh as point clouds☆91Updated 4 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- Unity GPU Singular Value Decomposition☆27Updated 7 years ago
- Demo Project using glTFast☆26Updated 10 months ago
- Bring your AnimVR creations into Unity☆34Updated 6 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆36Updated 3 years ago
- Mesh Decimation for Unity☆43Updated 2 years ago
- Runtime mesh importer for Unity using AssimpNet☆71Updated 3 years ago
- Load ply mesh file in Unity use vcglib☆27Updated 5 years ago
- A collection of blogs, personas and publications that act as reference points for the latest developments in Computer Graphics☆53Updated 2 years ago
- RenderStream plugin for Unity☆39Updated last year
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- CGALDotNet examples in Unity☆64Updated 2 years ago
- 4DViews volumetric video + Unity☆101Updated 4 years ago
- Kinect to Hololens in real-time☆38Updated 3 years ago
- Mass spring system implemented using compute shaders in Unity.☆40Updated 8 years ago
- Unity humanoid utility with bvh importer.☆101Updated 6 years ago
- Connected component labeling (CCL) using Unity ComputeShader☆26Updated 5 years ago
- Asynchronous GPU readback implementation for Unity on Metal (macOS/iOS)☆50Updated 3 years ago
- ☆52Updated 5 months ago
- A simple NvPipe wrapper for Unity☆38Updated 3 years ago
- This repository has migrated to Unity-Technologies/VHACD☆70Updated 3 years ago
- Unity3D implementation of FABRIK by Andreas Aristidou.☆87Updated 5 years ago
- Source code for the prototype gesture-based animation system MagicalHands, published at UIST 2019.☆16Updated 4 years ago