rogerbarton / vr-modelingLinks
3D Modeling in Virtual Reality with libigl
☆47Updated 3 years ago
Alternatives and similar repositories for vr-modeling
Users that are interested in vr-modeling are comparing it to the libraries listed below
Sorting:
- A compute shader plus some c# scripts which render a mesh as point clouds☆92Updated 4 years ago
- Mass spring system implemented using compute shaders in Unity.☆41Updated 8 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆23Updated 3 years ago
- A CSharp wrapper for libfive with Unity bindings☆105Updated 4 years ago
- A basic sculpting tool built for virtual reality to help beginners get started in digital sculpting and modeling☆17Updated 7 years ago
- Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing☆86Updated 6 years ago
- NURBS spline/surface library for Unity☆163Updated 2 years ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆109Updated 6 years ago
- Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU☆19Updated 7 years ago
- ☆26Updated 4 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆45Updated last week
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790☆63Updated 2 months ago
- ☆51Updated 10 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- A 2D Deformable body simulation in Unity using FEM☆150Updated 3 years ago
- CGALDotNet examples in Unity☆69Updated 2 years ago
- Unity GPU Singular Value Decomposition☆28Updated 7 years ago
- Soft body physics using Position Based Dynamics☆17Updated 8 years ago
- Load ply mesh file in Unity use vcglib☆27Updated 5 years ago
- Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.☆93Updated 2 months ago
- C# library for building 3D tools in Unity☆118Updated 4 years ago
- ☆52Updated 8 months ago
- This repository has migrated to Unity-Technologies/VHACD☆69Updated 3 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆38Updated 3 years ago
- Connected component labeling (CCL) using Unity ComputeShader☆25Updated 6 years ago
- Spatial Hashing Algorithm with GPU Acceleration☆107Updated 6 years ago
- Standalone version of MRTK Standard Shader☆54Updated 4 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆75Updated 7 years ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆26Updated 3 years ago