jhoolmans / mayaImporterBVH
Importer script for BVH
☆70Updated last year
Alternatives and similar repositories for mayaImporterBVH:
Users that are interested in mayaImporterBVH are comparing it to the libraries listed below
- Transfer your blend shapes between meshes with the same topology.☆138Updated 2 years ago
- Scripts and plugins for Autodesk MotionBuilder☆113Updated 2 months ago
- A library of functions for common tasks in Autodesk Motionbuilder.☆103Updated 11 months ago
- Machine Learning system and deformer for character deformations☆132Updated 2 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆85Updated 5 years ago
- DemBones python bindings for use in Maya.☆85Updated last year
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆119Updated 3 years ago
- MotionBuilder Extensions Pack☆39Updated 4 months ago
- ☆57Updated 5 years ago
- Delta-Mush to skin script for Maya☆55Updated 7 years ago
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆122Updated 5 years ago
- Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder☆35Updated this week
- ☆51Updated 6 years ago
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆51Updated 3 years ago
- ☆180Updated 4 years ago
- ☆23Updated 4 years ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆117Updated 2 years ago
- Keyframe Reduction for Maya using least-squares method.☆93Updated 5 years ago
- Simple IK solver for two bone chains.☆21Updated 6 years ago
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆113Updated 3 months ago
- Various small tools for Maya☆115Updated 2 years ago
- A simple-to-use wrapper for Autodesk Python FBX SDK.☆46Updated 9 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆157Updated last year
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆106Updated 6 months ago
- Procedural rigging tool for Maya☆63Updated 2 years ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆38Updated 5 years ago
- Simple skin converter written for Autodesk Maya.☆23Updated 8 years ago
- ☆24Updated 5 years ago
- A curated list of awesome MotionBuilder resources. Inspired by all the awesome-topicName style pages.☆26Updated 7 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆17Updated 2 years ago