robertjoosten / maya-transfer-blend-shapeView external linksLinks
Transfer your blend shapes between meshes with the same topology.
☆153Nov 29, 2022Updated 3 years ago
Alternatives and similar repositories for maya-transfer-blend-shape
Users that are interested in maya-transfer-blend-shape are comparing it to the libraries listed below
Sorting:
- Skinning tools for maya.☆83Jan 5, 2022Updated 4 years ago
- DemBones python bindings for use in Maya.☆100Mar 28, 2023Updated 2 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Jun 5, 2024Updated last year
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Oct 23, 2025Updated 3 months ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆41Apr 1, 2025Updated 10 months ago
- Create collision detection using expression node.☆66Mar 19, 2024Updated last year
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆116May 28, 2025Updated 8 months ago
- Bell collider for Maya☆60Oct 23, 2025Updated 3 months ago
- ☆53Feb 16, 2019Updated 6 years ago
- Simple collision detection node.☆21Feb 19, 2024Updated last year
- Collision Deformer for Maya☆59May 11, 2025Updated 9 months ago
- This is a Maya tool that can be used to mirror weights from one attribute to another one.☆13Apr 22, 2024Updated last year
- tension map node for Maya in Python☆17Dec 5, 2023Updated 2 years ago
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Nov 10, 2024Updated last year
- Maya weighted blend matrix node☆16Sep 4, 2022Updated 3 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆54Mar 20, 2020Updated 5 years ago
- Data Centric Modular Rigging System☆45Nov 12, 2024Updated last year
- Keyframe Reduction for Maya using least-squares method.☆103Mar 20, 2020Updated 5 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Oct 26, 2025Updated 3 months ago
- Various small tools for Maya☆122Feb 18, 2023Updated 2 years ago
- Skin export / import tools for Autodesk Maya☆203Jul 24, 2025Updated 6 months ago
- Machine Learning system and deformer for character deformations☆138May 3, 2022Updated 3 years ago
- Compounds for Position Based Dynamics in Bifrost☆32Mar 20, 2024Updated last year
- Fast Maya skinCluster Save / Load☆35Oct 24, 2016Updated 9 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated 11 months ago
- Various maya tools that I write for my personal projects.☆275Oct 27, 2020Updated 5 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆160Dec 7, 2023Updated 2 years ago
- Maya Python Repository of Work☆39Feb 15, 2024Updated last year
- Mesh shaped controls for Maya☆43Jul 9, 2024Updated last year
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- ☆22Apr 10, 2024Updated last year
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆128Dec 5, 2022Updated 3 years ago
- Two methods of the rotation decomposition and composition.☆63Aug 16, 2017Updated 8 years ago
- shared project for a maya curve deformer☆19Jan 16, 2018Updated 8 years ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- Alternative Node Editor window with improvements☆91Jan 17, 2026Updated 3 weeks ago
- Maya Soft IK Solver☆89Aug 20, 2019Updated 6 years ago
- The Simplex Blendshape UI from Blur Studio☆135Sep 17, 2025Updated 4 months ago