Transfer your blend shapes between meshes with the same topology.
☆153Nov 29, 2022Updated 3 years ago
Alternatives and similar repositories for maya-transfer-blend-shape
Users that are interested in maya-transfer-blend-shape are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Skinning tools for maya.☆86Jan 5, 2022Updated 4 years ago
- DemBones python bindings for use in Maya.☆100Mar 28, 2023Updated 3 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Jun 5, 2024Updated last year
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆42Apr 1, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆52Feb 16, 2019Updated 7 years ago
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆116May 28, 2025Updated 11 months ago
- Bell collider for Maya☆62Oct 23, 2025Updated 6 months ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Mar 21, 2026Updated last month
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆54Mar 20, 2020Updated 6 years ago
- This is a Maya tool to copy/mirror weights between meshes.☆13Apr 22, 2024Updated 2 years ago
- Create collision detection using expression node.☆66Mar 19, 2024Updated 2 years ago
- Maya weighted blend matrix node☆16Sep 4, 2022Updated 3 years ago
- Collision Deformer for Maya☆60May 11, 2025Updated 11 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Keyframe Reduction for Maya using least-squares method.☆103Mar 20, 2020Updated 6 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Oct 26, 2025Updated 6 months ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- Skin export / import tools for Autodesk Maya☆203Updated this week
- Simple collision detection node.☆22Feb 19, 2024Updated 2 years ago
- tension map node for Maya in Python☆17Dec 5, 2023Updated 2 years ago
- Machine Learning system and deformer for character deformations☆139May 3, 2022Updated 4 years ago
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆53Nov 10, 2024Updated last year
- Mesh shaped controls for Maya☆44Jul 9, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Two methods of the rotation decomposition and composition.☆63Aug 16, 2017Updated 8 years ago
- Data Centric Modular Rigging System☆46Apr 8, 2026Updated 3 weeks ago
- Various small tools for Maya☆122Updated this week
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆160Dec 7, 2023Updated 2 years ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- Various maya tools that I write for my personal projects.☆276Oct 27, 2020Updated 5 years ago
- Fast Maya skinCluster Save / Load☆36Oct 24, 2016Updated 9 years ago
- Maya raycast node☆13Aug 24, 2022Updated 3 years ago
- Maya Soft IK Solver☆89Aug 20, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Maya Python Repository of Work☆39Feb 15, 2024Updated 2 years ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆131Dec 5, 2022Updated 3 years ago
- Autodesk Maya cross-platform development environment with CMake☆34Dec 27, 2021Updated 4 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year
- Compounds for Position Based Dynamics in Bifrost☆33Mar 20, 2024Updated 2 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆35Jul 13, 2024Updated last year
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆70Sep 18, 2021Updated 4 years ago