eriseros / metahuman_rig_transferLinks
A series of python scripts to modify the metahuman rig into a new one for Maya.
☆54Updated 4 years ago
Alternatives and similar repositories for metahuman_rig_transfer
Users that are interested in metahuman_rig_transfer are comparing it to the libraries listed below
Sorting:
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Updated last year
- Transfer your blend shapes between meshes with the same topology.☆152Updated 3 years ago
- DemBones python bindings for use in Maya.☆100Updated 2 years ago
- Bell collider for Maya☆58Updated last month
- ☆30Updated 5 years ago
- ☆19Updated 7 years ago
- Transfer Blendshape between meshes with different topology☆16Updated 3 years ago
- ☆53Updated 6 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆158Updated 2 years ago
- Procedural rigging tool for Maya☆74Updated 2 years ago
- Unreal Engine Gear☆70Updated last week
- Tools for MetaHuman DNA☆32Updated 2 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆51Updated last year
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆173Updated last year
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆126Updated last year
- Various small tools for Maya☆119Updated 2 years ago
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆81Updated last week
- Unreal Engine 5 groom exporter to alembic☆13Updated last month
- Flexible picker for animators in Maya☆31Updated 4 months ago
- My Personal Script Snippet Code Base☆58Updated last year
- Autodesk Maya plugin for context aware chatting with ChatGPT. Get tips, automate tasks and run code.☆36Updated 2 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆38Updated 8 months ago
- A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.☆103Updated 6 months ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆39Updated 6 years ago
- Maya Python Repository of Work☆39Updated last year
- Skinning tools for maya.☆83Updated 3 years ago
- Keyframe Reduction for Maya using least-squares method.☆103Updated 5 years ago
- SRT RBF Node for Maya 2020☆32Updated 3 years ago
- Compounds for Position Based Dynamics in Bifrost☆31Updated last year
- Maya component-based rigging☆44Updated 2 years ago