eriseros / metahuman_rig_transfer
A series of python scripts to modify the metahuman rig into a new one for Maya.
☆51Updated 3 years ago
Alternatives and similar repositories for metahuman_rig_transfer:
Users that are interested in metahuman_rig_transfer are comparing it to the libraries listed below
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆51Updated 5 months ago
- DemBones python bindings for use in Maya.☆90Updated 2 years ago
- Transfer your blend shapes between meshes with the same topology.☆144Updated 2 years ago
- Tools for MetaHuman DNA☆30Updated last year
- A python script to modify the metahuman rig into a new one for Maya.☆75Updated 4 months ago
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆156Updated 9 months ago
- Bell collider for Maya☆48Updated 9 months ago
- Skinning tools for maya.☆79Updated 3 years ago
- Transfer Blendshape between meshes with different topology☆13Updated 2 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆157Updated last year
- ☆51Updated 6 years ago
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆116Updated 5 months ago
- Various small tools for Maya☆115Updated 2 years ago
- Keyframe Reduction for Maya using least-squares method.☆96Updated 5 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆48Updated 10 months ago
- Procedural rigging tool for Maya☆65Updated 2 years ago
- A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.☆93Updated 7 months ago
- Collision Deformer for Maya☆54Updated last year
- MotionBuilder Extensions Pack☆39Updated 6 months ago
- ☆26Updated 4 years ago
- A skin weights component editor inspired from Softimage.☆84Updated 8 months ago
- Free Maya Tools for 3D Animators☆40Updated 3 months ago
- Delta-Mush to skin script for Maya☆55Updated 7 years ago
- Repository for cgMonastery development☆98Updated 3 weeks ago
- Unreal Engine Gear☆57Updated last week
- It's like Shape Editor in Maya but works with skeletons (transforms).☆24Updated 5 months ago
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆107Updated 7 months ago
- ☆18Updated 7 years ago
- A library of functions for common tasks in Autodesk Motionbuilder.☆103Updated last year
- ☆118Updated 2 years ago