eriseros / metahuman_rig_transferLinks
A series of python scripts to modify the metahuman rig into a new one for Maya.
☆52Updated 4 years ago
Alternatives and similar repositories for metahuman_rig_transfer
Users that are interested in metahuman_rig_transfer are comparing it to the libraries listed below
Sorting:
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Updated 10 months ago
- Transfer your blend shapes between meshes with the same topology.☆148Updated 2 years ago
- DemBones python bindings for use in Maya.☆97Updated 2 years ago
- Bell collider for Maya☆55Updated last year
- ☆19Updated 7 years ago
- ☆30Updated 5 years ago
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆124Updated 9 months ago
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆173Updated last year
- ☆53Updated 6 years ago
- Tools for MetaHuman DNA☆31Updated 2 years ago
- Transfer Blendshape between meshes with different topology☆16Updated 3 years ago
- Unreal Engine Gear☆69Updated 3 weeks ago
- Procedural rigging tool for Maya☆73Updated 2 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆158Updated last year
- A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.☆101Updated 4 months ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆51Updated last year
- Various small tools for Maya☆118Updated 2 years ago
- Flexible picker for animators in Maya☆31Updated last month
- Skinning tools for maya.☆83Updated 3 years ago
- Keyframe Reduction for Maya using least-squares method.☆102Updated 5 years ago
- Compounds for Position Based Dynamics in Bifrost☆29Updated last year
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆77Updated 3 months ago
- A small tool to export XGen to UE Groom.☆33Updated last month
- Autodesk Maya plugin for context aware chatting with ChatGPT. Get tips, automate tasks and run code.☆36Updated last year
- Maya component-based rigging☆43Updated 2 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated last week
- My Personal Script Snippet Code Base☆57Updated last year
- SRT RBF Node for Maya 2020☆32Updated 3 years ago
- Visual Studio Code Extension for Autdoesk Maya Python Developer☆46Updated 2 years ago
- Machine Learning system and deformer for character deformations☆135Updated 3 years ago