stephen-w-bailey / fast-n-deep-facesLinks
Fast and Deep Facial Deformations
☆86Updated 2 years ago
Alternatives and similar repositories for fast-n-deep-faces
Users that are interested in fast-n-deep-faces are comparing it to the libraries listed below
Sorting:
- Automatic Facial Retargeting☆62Updated 4 years ago
- This is the source code of our 3DRW 2019 paper☆82Updated 2 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆72Updated 5 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆94Updated 4 years ago
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆126Updated 10 years ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆121Updated 2 years ago
- ☆112Updated 2 years ago
- Transfer your blend shapes between meshes with the same topology.☆147Updated 2 years ago
- Implementation of paper 'production-level facial performance capture using deep convolutional neural networks'☆56Updated 7 years ago
- Maya plugin for SMPL model integration☆27Updated 2 years ago
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆200Updated 3 years ago
- ☆127Updated 3 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 7 months ago
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 3 years ago
- ☆195Updated 2 years ago
- Implementation of the deformation transfer paper and its application in generating all the ARkit facial blend shapes for any 3D face☆66Updated 3 years ago
- BlendShapeMaker python3.6☆44Updated 3 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated 2 years ago
- Implementation of Deformation Transfer for Triangle Meshes by Sumner, Popovic and related tools.☆34Updated 4 years ago
- ☆83Updated 3 years ago
- as-rigid-as-possible (arap) maya deformer, in python☆54Updated 6 years ago
- Sample code for the Siggraph Asia 2023 Technical Communications paper - Robust Skin Weights Transfer via Weight Inpainting☆95Updated 10 months ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆19Updated 7 years ago
- python version of deformation transfer☆52Updated 3 years ago
- Data structures and utilities for skeleton animations.☆43Updated last year
- Python implementation of the paper "Deformation Transfer for Triangle Meshes" by Sumner, Popović with 3D views in the browser.☆19Updated 4 years ago
- ☆23Updated 8 years ago
- a method for generating facial blendshape rigs from a set of example poses of a CG character☆86Updated 4 years ago
- ☆41Updated 3 years ago
- Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.☆58Updated 4 years ago