JeromeEippers / AnimationTech
The source code for the www.youtube.com/@JeromeEippers channel
☆21Updated last month
Related projects ⓘ
Alternatives and complementary repositories for AnimationTech
- A JupyterLab library to quickly display 3d character animations☆11Updated 5 months ago
- Sample code for the Siggraph Asia 2023 Technical Communications paper - Robust Skin Weights Transfer via Weight Inpainting☆79Updated 4 months ago
- Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asi…☆69Updated 8 months ago
- Align the z-axis of all joints in the forward direction in Maya☆11Updated 3 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆29Updated this week
- Implementation of "Compressed Skinning for Facial Blendshapes", SIGGRAPH 2024☆26Updated 5 months ago
- ☆57Updated 5 years ago
- Maya plugin for SMPL model integration☆22Updated last year
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated last year
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆39Updated 5 months ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆114Updated last year
- A library of functions for common tasks in Autodesk Motionbuilder.☆102Updated 7 months ago
- ☆51Updated 5 years ago
- Maya weighted blend matrix node☆13Updated 2 years ago
- ☆24Updated 5 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆11Updated 2 months ago
- ☆83Updated last year
- Fast and Deep Facial Deformations☆83Updated last year
- 📖 Paper: Robust Motion In-betweening 🏃☆65Updated 9 months ago
- A GitHub template for Maya Python tools.☆21Updated last month
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆22Updated last year
- ☆11Updated 2 months ago
- shared project for a maya curve deformer☆15Updated 6 years ago
- DemBones python bindings for use in Maya.☆82Updated last year
- A curated list of awesome MotionBuilder resources. Inspired by all the awesome-topicName style pages.☆26Updated 7 years ago
- Machine Learning system and deformer for character deformations☆129Updated 2 years ago
- Demo code to supplement tutorials on my blog, Maya plugins/Deformers.☆16Updated 4 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆60Updated 6 years ago
- Tools and misc things maya related☆13Updated 7 months ago