mdk / gliss
A library for resolution-independent rendering of hardware-accelerated vector graphics directly on the GPU.
☆12Updated 6 years ago
Alternatives and similar repositories for gliss:
Users that are interested in gliss are comparing it to the libraries listed below
- Under construction C header only graphics library.☆27Updated 4 years ago
- Generate distance field bitmaps--vector compression for games☆27Updated last week
- A 3D modeling and rendering programming language utilizing SDFs.☆58Updated 8 months ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆13Updated 4 years ago
- Custom Cloth simulation that was created using c++ and raylib☆25Updated last year
- Little Game Engine written in CPP years ago☆12Updated 3 months ago
- OpenGL metaball rendering.☆16Updated 7 years ago
- A game made in the Yarnspin story-telling engine.☆13Updated last year
- fontpage texture generator for use in shaders☆20Updated 8 years ago
- WGPU bindings for Odin.☆20Updated 2 years ago
- Fluid simulation☆16Updated 2 years ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- A small usage example on how to build and use SDL.zig☆11Updated 4 years ago
- Put images in your Github activity graph☆13Updated 11 months ago
- card game in the single GLSL shader☆25Updated 2 years ago
- ☆12Updated last year
- Anyone can code☆11Updated 3 years ago
- A C header file to help write cross-platform code related to stdio functions☆15Updated last year
- An in-depth introduction to using Flecs☆23Updated 3 years ago
- Zig + Sokol + ImGui☆11Updated 5 years ago
- A simple std::vector-style array for C☆12Updated 6 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Surface Stable Fractal Dithering on Playdate☆33Updated last month
- Fast Point Overlap Test☆17Updated 6 years ago
- Glitchless smooth window resizing in Metal☆49Updated 5 years ago
- A real-time 3D distance field modeling software☆23Updated 7 years ago
- QLL : Level loaders☆15Updated 5 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆49Updated 4 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago