A C++ implementation of Goal Oriented Action Planning from
☆37Aug 21, 2023Updated 2 years ago
Alternatives and similar repositories for goap-cpp
Users that are interested in goap-cpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Goal Oriented Action Planning - Implementation using GDExtension for Godot Engine 4☆18Feb 15, 2022Updated 4 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆102Dec 4, 2024Updated last year
- Goal Oriented Action Planning☆11Jan 22, 2026Updated 3 months ago
- Visual scripting plugin for Lumix Engine☆11Feb 14, 2026Updated 2 months ago
- Hierarchical-Task-Network planner in C++☆43Jul 30, 2016Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Octree library in C++☆60Jun 6, 2012Updated 13 years ago
- tesselator(libtess) c++ version (c++98)☆19Dec 15, 2023Updated 2 years ago
- Godot sky with volumetric clouds, forked from volumetric clouds demo and optimized☆20Dec 7, 2022Updated 3 years ago
- Zero-dependency single-file C header for VPX coding, a form of Arithmetic coding.☆20Aug 17, 2025Updated 8 months ago
- C++ implementation of slab and buddy memory allocator for kernel objects☆11Apr 25, 2017Updated 9 years ago
- General Purpose Goal Oriented Action Planning☆616Mar 7, 2024Updated 2 years ago
- Call any function with command-like syntax at runtime (with automatic argument management). No dependencies, no boilerplate code, no macr…☆12Dec 25, 2022Updated 3 years ago
- Example code demonstrating ecdh key agreement using openssl evp library.☆11Feb 20, 2018Updated 8 years ago
- A Simple HTN Planner created as a graduation project☆28Jan 27, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Next-generation end-to-end low code language based on Petri nets.☆21Feb 11, 2026Updated 2 months ago
- German Tips - Study guide extracted from Duolingo tips.☆10Apr 15, 2026Updated 2 weeks ago
- Constructive Solid Geometry header only implementation.☆22Apr 30, 2022Updated 3 years ago
- A Petri net based automation engine.☆19Jul 21, 2025Updated 9 months ago
- Indexed Allocator C++ lib☆12Nov 6, 2019Updated 6 years ago
- QLL : Level loaders☆13Feb 18, 2020Updated 6 years ago
- Clang environment configured as a cross-compiler for ARMv4 & ARMv5 without any GCC dependency☆12Jan 8, 2018Updated 8 years ago
- The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.☆11Aug 12, 2024Updated last year
- Procedural Plate Tectonics using Clustered Convection☆23Jul 24, 2022Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Quake BSP renderer written in C++ and Vulkan☆99Oct 16, 2020Updated 5 years ago
- Find headers that are slow to compile☆12Mar 2, 2018Updated 8 years ago
- A gdscript that uses raycasts to achieve occlusion culling.☆14Feb 10, 2020Updated 6 years ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- DC Motor Controller with CAN Interface. CC-BY 4.0☆13Jun 8, 2018Updated 7 years ago
- An ocean demo in Godot 3.0.☆33Nov 19, 2020Updated 5 years ago
- Public domain single-file libraries - stb style☆21Jan 13, 2025Updated last year
- Playground for Cloud CI development for C++☆25Mar 12, 2021Updated 5 years ago
- High-level robotic simulator based on the Godot engine.☆39Jun 26, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Kernel Module that implements Paxos protocol☆12Oct 23, 2020Updated 5 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- Flutter Analyzer for Flutter☆16Sep 22, 2024Updated last year
- My first game, made with SDL2, EntityX and C++11☆26Jan 2, 2015Updated 11 years ago
- SPIFlashProgrammer is a small and fast SPI Flash programming tool that's designed to be easy to use☆15May 15, 2023Updated 2 years ago
- A collection of headers containing useful tools and gadgets for building C++ programs☆11Feb 26, 2025Updated last year
- Fully dynamic voxel based global illumination for Unity URP (Based on SEGI / Sonic Ether Global Illumination)☆23May 17, 2025Updated 11 months ago