A C++ implementation of Goal Oriented Action Planning from
☆39Aug 21, 2023Updated 2 years ago
Alternatives and similar repositories for goap-cpp
Users that are interested in goap-cpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Goal Oriented Action Planning - Implementation using GDExtension for Godot Engine 4☆19Feb 15, 2022Updated 4 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆105Dec 4, 2024Updated last year
- Goal Oriented Action Planning☆12Jan 22, 2026Updated 6 months ago
- Hierarchical-Task-Network planner in C++☆44Jul 30, 2016Updated 10 years ago
- Octree library in C++☆60Jun 6, 2012Updated 14 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Starcraft: Brood War bot I created for my BSc Dissertation☆14May 28, 2015Updated 11 years ago
- Godot sky with volumetric clouds, forked from volumetric clouds demo and optimized☆20Dec 7, 2022Updated 3 years ago
- General Purpose Goal Oriented Action Planning☆619Mar 7, 2024Updated 2 years ago
- A low-level, portable graphics library for .NET.☆25Dec 29, 2025Updated 7 months ago
- Godot port of Kate Compton's Tracery text expansion library based on the Python version by Allison Parrish☆13Aug 18, 2019Updated 6 years ago
- Call any function with command-like syntax at runtime (with automatic argument management). No dependencies, no boilerplate code, no macr…☆12Dec 25, 2022Updated 3 years ago
- ☆45Oct 9, 2019Updated 6 years ago
- A lightweight and heap-free polymorphic function wrapper collection. (similar to std::function)☆18Updated this week
- Constructive Solid Geometry header only implementation.☆22Apr 30, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Reads and renders v30 bsp and wad files (half-life, cs 1.6, etc.)☆28Apr 27, 2020Updated 6 years ago
- Workflow management system fully supporting low-code language Petriflow.☆26Updated this week
- A Petri net based automation engine.☆19Jul 21, 2025Updated last year
- A GDB/MI interface library for C and C++☆12Jul 14, 2017Updated 9 years ago
- Link farm for the O3DE engine☆13Mar 21, 2024Updated 2 years ago
- Header-only type safe C++ template library for fast native fixed point arithmetic☆14Mar 9, 2019Updated 7 years ago
- Sample project with new automation tests API for UE4.☆12Mar 21, 2021Updated 5 years ago
- Header-only C++ library for producing PE files.☆39Jun 17, 2023Updated 3 years ago
- CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.☆54Jun 14, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Procedural Plate Tectonics using Clustered Convection☆24Jul 24, 2022Updated 4 years ago
- A library for loading, modifying and saving BVH motion capture files.☆13Dec 15, 2010Updated 15 years ago
- The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.☆12Aug 12, 2024Updated last year
- A gdscript that uses raycasts to achieve occlusion culling.☆14Feb 10, 2020Updated 6 years ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- A PDDL Solver in C++.☆15Jan 5, 2024Updated 2 years ago
- Godot engine extension library - CRope2D fully physical rope in C++☆17Jun 21, 2026Updated last month
- 3D Viewer for GlyphX's ALO files☆12Nov 10, 2024Updated last year
- parser combinator and AST generator in c++17☆24Feb 16, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- An ocean demo in Godot 3.0.☆34Nov 19, 2020Updated 5 years ago
- From book "Heterogeneous Computing with OpenCL"☆16Jun 22, 2023Updated 3 years ago
- A MongoDB bridge written in C# for Godot Engine Mono projects.☆20May 27, 2023Updated 3 years ago
- Playground for Cloud CI development for C++☆26Mar 12, 2021Updated 5 years ago
- D* Lite implementation in C#☆11Aug 7, 2021Updated 5 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- ProQCC Quake-C compiler/decompiler☆29Jan 9, 2021Updated 5 years ago