cbush / beehiveLinks
A flexible, modern, header-only implementation of behavior trees
☆44Updated 5 years ago
Alternatives and similar repositories for beehive
Users that are interested in beehive are comparing it to the libraries listed below
Sorting:
- C++ behavior tree single header library☆232Updated 2 years ago
- Integration libraries for the Magnum C++11 graphics engine☆103Updated this week
- C++17 tiny vector math library☆46Updated last year
- A lightweight library of Behavior Trees Library in C++.☆190Updated 6 years ago
- A small, simple and generic C++ path finding library.☆86Updated 8 years ago
- Simple, non intrusive reactive programming library for C++. (Events + Observable Properties + Reactive Properties)☆73Updated 6 years ago
- Lightweight C++ task system☆82Updated 8 years ago
- Data Oriented Tower Defense Example☆56Updated 8 months ago
- Behavior tree C/C++ library☆16Updated 7 years ago
- Minimal C++ Event Bus☆91Updated 5 years ago
- Templated hierarchical spatial trees designed for high-peformance.☆131Updated last year
- High-Performance Flat Finite State Machine Framework☆54Updated last month
- Archived!☆27Updated 3 years ago
- Observer pattern and signals/slots for C++11 projects☆83Updated 5 months ago
- C++20's jthread for C++11 and later in a single-file header-only library (WIP).☆64Updated last year
- C++ implementation of strong types☆57Updated 5 years ago
- ☆53Updated 6 years ago
- A reasonably fast and tidy C++ implemention of signals/slots☆36Updated last year
- An interactive physics engine & library.☆140Updated last year
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 3 years ago
- C++ Entity Component System based on Ordered Sets☆19Updated 2 months ago
- Komodo Gaming Software Development Kit☆75Updated last year
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- C++11 header only networking library built on enet (udp)☆73Updated 9 years ago
- C++23 Game Engine. Built on data-driven design principles and agile software engineering.☆83Updated this week
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆34Updated 8 years ago
- What a stupid name for a library☆51Updated 6 years ago
- "Longeron++" C++17 library for simple memory-efficient or 'data-oriented' structures☆32Updated 3 months ago
- Fast Generic Execution Graph/Network☆46Updated 2 years ago
- Cross-platform C++ Utility Library☆55Updated this week