HODAKdev / StarEngineLinks
An Advanced C++ DirectX 11 Game Engine.
☆36Updated 4 months ago
Alternatives and similar repositories for StarEngine
Users that are interested in StarEngine are comparing it to the libraries listed below
Sorting:
- Next-gen general purpose game engine written in modern C++☆59Updated this week
- 3D game engine with a Vulkan renderer backend☆39Updated last month
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆36Updated 2 weeks ago
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- directx11 renderer☆33Updated 3 years ago
- A rendering engine, what else?☆51Updated 3 years ago
- 2D/3D game engine from scratch☆92Updated 7 months ago
- Cross-platform game engine☆41Updated 2 years ago
- Simple CPU/GPU profiler with ImGui HUD☆79Updated last year
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆79Updated 4 months ago
- Node Editor of OpenGL Shaders☆36Updated 2 years ago
- Yet another pet engine☆72Updated 6 months ago
- 2D & 3D Game Engine☆47Updated last month
- RavEngine sample programs☆35Updated last month
- A free C++ game development framework for Windows.☆43Updated 2 months ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆43Updated 3 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last week
- A powerful cross-platform audio engine, optimized for games.☆59Updated last week
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆107Updated 3 months ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆25Updated 5 years ago
- C++ skeletal animation library☆41Updated last year
- Demonstrates how to use CMake to include Jolt Physics in your own project☆35Updated 3 weeks ago
- ☆41Updated 5 years ago
- Embeddable cross-platform realtime engine☆42Updated last week
- Low Overhead C Interface for Vulkan managed by Flecs☆14Updated 2 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆21Updated 3 years ago
- A graphics Framework/Game Engine☆11Updated 3 years ago
- A flexible rendering engine for real-time graphics R&D☆26Updated 3 weeks ago
- Multithreaded C/C++ Game Engine☆117Updated last year