☆24Apr 10, 2023Updated 3 years ago
Alternatives and similar repositories for sdl-ecs-example
Users that are interested in sdl-ecs-example are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆23Jun 17, 2024Updated last year
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- A 2D implementation of the Astar Pathfinding algorithm using Tilemaps in Unity☆48Nov 17, 2022Updated 3 years ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 2 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Atmospheric scattering written in C++ using OpenGL☆15Aug 27, 2021Updated 4 years ago
- Graphics that utilizes OpenCL☆13Dec 14, 2022Updated 3 years ago
- Playing around with Vulkan and random dungeon generation☆17Oct 14, 2017Updated 8 years ago
- Space shooter game using C++ and SFML☆18Jan 22, 2021Updated 5 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Implementation of Dr. Strange portal effect using Unity VFX Graph☆14Jul 8, 2024Updated last year
- Flow based Visual Programming☆12Dec 16, 2015Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Experimental implementation of music onset detection in the Web Audio API☆11Feb 5, 2019Updated 7 years ago
- Lemon-note: simple cross-platform notes(in markdown format) with IMGUI render(lemon is the name of my lovely son)☆20Oct 6, 2023Updated 2 years ago
- An infinite procedural terrain, done in C++ with OpenGL☆12Jun 17, 2017Updated 8 years ago
- ☆26Sep 12, 2018Updated 7 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- This plugins allows to keep tracks of time for different timeline paradigm, attached events to them and managed serialization for Save an…☆15Oct 29, 2021Updated 4 years ago
- FYFY (FamilY For unitY) is an Entity Component System framework (ECS) specially made for Unity.☆24Jul 8, 2025Updated 9 months ago
- A public domain SDL2 OpenGL template project including build scripts☆23Oct 26, 2023Updated 2 years ago
- A 2D physics engine programmed in C++ that makes use of verlet integration to implement simply physics☆10Oct 26, 2025Updated 5 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 3D model Editor in DirectX☆14Mar 29, 2026Updated 2 weeks ago
- (Experimental) Unreal Engine plugin to force activation of Gameplay Attributes defined in Blueprints.☆14Jul 27, 2024Updated last year
- A very simple game loop written in C & SDL☆35Apr 22, 2023Updated 2 years ago
- Steam integration for candle engine.☆11Oct 25, 2018Updated 7 years ago
- Cornell box rendering using raytracing and rasterisation☆12May 20, 2015Updated 10 years ago
- An example of using metal-cpp with GLFW and CMake.☆13Oct 2, 2025Updated 6 months ago
- Free Rust Implementation of Augmented Reality (WIP)☆14Mar 12, 2025Updated last year
- LeoEcsLite - Lightweight C# Entity Component System framework☆20Mar 17, 2022Updated 4 years ago
- ☆19Sep 19, 2024Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Static only physics engine that half works but does interesting stuff with continuing a tick with restricted angles upon collisions.☆20Dec 19, 2025Updated 3 months ago
- Fast, approximate math functions for numpy (log, exp, sin, cos)☆17Dec 27, 2021Updated 4 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆36Jun 3, 2020Updated 5 years ago
- Multiplayer racing game made with Unity☆20Oct 2, 2021Updated 4 years ago
- The code to accompany the tutorial on how to use the Replication Graph in Unreal at https://www.kierannewland.co.uk/replication-graph-how…☆17Oct 22, 2024Updated last year
- Sample project for the Experimental Arcade Vehicle Plugin.☆23May 4, 2024Updated last year
- Unreal Engine 4 plugin port of GGPO☆53May 6, 2025Updated 11 months ago