crocdialer / KinskiGL
kinskiGL is a set of portable C++ libraries useful for cross-platform OpenGL applications
☆12Updated last year
Alternatives and similar repositories for KinskiGL:
Users that are interested in KinskiGL are comparing it to the libraries listed below
- A practical starter for cross-platform OpenGL applications☆12Updated 4 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- A Cinder block for dealing with geographic coordinates☆10Updated 5 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- An inmediate mode GUI that works on top of Canvas2D (it can also work in WebGL)☆13Updated 4 years ago
- any_function is a functional counterpart to std::any☆14Updated 8 years ago
- shd shader generator☆10Updated 6 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- Anyone can code☆11Updated 3 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- HexGL clone using Filament and TypeScript☆19Updated 6 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- worley noise☆35Updated 10 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- ☆15Updated 8 years ago
- ☆10Updated 4 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆14Updated 4 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- demo for par_camera_control.h☆11Updated 2 years ago
- An SDF path tracer☆23Updated 7 years ago
- Spherical Cube Map rendering library☆24Updated 8 years ago