blat-blatnik / Pocket-UniverseLinks
A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like and I tried to make it as optimized as possible.
☆14Updated 4 years ago
Alternatives and similar repositories for Pocket-Universe
Users that are interested in Pocket-Universe are comparing it to the libraries listed below
Sorting:
- A one-stop font atlas generator☆14Updated 7 years ago
- Anyone can code☆12Updated 3 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- shd shader generator☆10Updated 6 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- An SDF path tracer☆23Updated 7 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated last year
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- OpenGL Voxel Splatting☆20Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Static model binary format☆19Updated 8 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- demo for par_camera_control.h☆11Updated 2 years ago
- QLL : Level loaders☆15Updated 5 years ago
- Invk - Inverse Kinematics Library with Quaternions☆28Updated 6 years ago
- Standalone XRNS playback in C.☆11Updated 4 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- A single-header C/C++ library for parsing and evaluation of arithmetic expressions☆12Updated 3 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆35Updated 5 years ago
- Tiny portable virtual memory wrapper☆13Updated last year
- Broad-phase optimizations.☆10Updated 8 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago