consequencesunintended / SPH-Fluid-SimulationLinks
A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation
☆26Updated 2 years ago
Alternatives and similar repositories for SPH-Fluid-Simulation
Users that are interested in SPH-Fluid-Simulation are comparing it to the libraries listed below
Sorting:
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- OpenGL Planet Renderer☆35Updated 4 years ago
- OBJ model to 3D transparent texture converter☆40Updated 4 years ago
- Open Data Description Language☆72Updated 8 months ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆81Updated last year
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- C++ library to implement non-linear undo/redo functionality☆71Updated 9 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆64Updated 6 months ago
- The little FFT library☆19Updated 2 weeks ago
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- ☆90Updated 3 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 5 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 3 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- C++ Dynamic loader generator for C APIs☆18Updated 7 years ago
- ☆19Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- Fluid simulation☆17Updated 3 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Updated last year
- A GPU-parallel implementation of Marching Cubes in Vulkan☆21Updated last year
- A library of shared C++ components, in a handy Modern CMake wrapper.☆29Updated 2 years ago
- SIMD 3D-vector C++ implementation☆31Updated 10 years ago
- ☆57Updated 3 years ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆106Updated 3 months ago