consequencesunintended / SPH-Fluid-SimulationLinks
A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation
☆26Updated last year
Alternatives and similar repositories for SPH-Fluid-Simulation
Users that are interested in SPH-Fluid-Simulation are comparing it to the libraries listed below
Sorting:
- Fast comparison-based sort algorithm☆57Updated 2 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆37Updated 3 years ago
- OpenGL Planet Renderer☆35Updated 4 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- The little FFT library☆17Updated last year
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆80Updated 8 months ago
- A performance-portable geodesic ray tracing library.☆26Updated 2 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- C++ Dynamic loader generator for C APIs☆17Updated 7 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Arbitrary-precision integer and rational arithmetic☆19Updated 4 years ago
- ☆22Updated last year
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆47Updated 4 years ago
- OpenGL Water Simulation☆32Updated 8 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated last year
- The ultimate mesh handling library☆59Updated 2 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆63Updated 2 months ago
- Open Data Description Language☆68Updated 4 months ago
- C++ library to implement non-linear undo/redo functionality☆68Updated 5 months ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- ☆19Updated 6 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Performs transforms between reference frames on vectors, quats, matrices and Euler angles☆22Updated this week
- Invk - Inverse Kinematics Library with Quaternions☆30Updated 6 years ago
- A native GPU bytecode compiler for constructive solid geometry☆23Updated 6 years ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆105Updated 3 weeks ago