cgaueb / rayground
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
☆30Updated 3 years ago
Alternatives and similar repositories for rayground:
Users that are interested in rayground are comparing it to the libraries listed below
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch☆55Updated 3 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Updated last year
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- An interactive OpenCL wavefront path tracer