cdhowie / EluantLinks
A set of C# bindings for Lua with a specific focus on building sandboxes.
☆52Updated 10 years ago
Alternatives and similar repositories for Eluant
Users that are interested in Eluant are comparing it to the libraries listed below
Sorting:
- .NET wrapper for the Bullet physics library using Platform Invoke☆163Updated 7 months ago
- Advanced physics engine library based on Chipmunk in C#☆84Updated 6 years ago
- Henge3D Physics Library for XNA☆14Updated 15 years ago
- A real-time rendering library☆42Updated 9 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- KopiLua updated to Lua 5.1.5☆72Updated 5 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- A C# port of the Lua v.5.1.4 virtual machine, parser, libraries and command-line utilities.☆31Updated 6 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆56Updated 11 years ago
- C# bindings for the bgfx graphics library☆169Updated 4 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆32Updated 7 years ago
- C# port of the famous C framework☆68Updated 6 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Automatically exported from code.google.com/p/bullet-xna☆22Updated 9 years ago
- LuaInterface adapted to work with KopiLua☆61Updated 11 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- Completely managed .NET Lua☆153Updated 7 years ago
- Optimized math for games, based on XNA APIs☆102Updated 4 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆45Updated 8 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- libnoise port to C#☆17Updated 6 years ago
- ☆21Updated 5 years ago
- Runtime IL-to-shader translation engine for C#/.NET.☆66Updated 14 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 10 years ago
- Entity Position Interpolation Code☆57Updated 6 years ago
- The MonoGame binary dependencies submodule.☆40Updated last year
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- C#-based port of the AS3 entity framework, Ash.☆33Updated 12 years ago