frabert / SharpPhysFSLinks
Managed wrapper for the PhysFS library
☆21Updated 8 years ago
Alternatives and similar repositories for SharpPhysFS
Users that are interested in SharpPhysFS are comparing it to the libraries listed below
Sorting:
- Automatically exported from code.google.com/p/bullet-xna☆21Updated 9 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- A thing for taking a math equation as a text string, parsing it, and getting a result.☆16Updated last year
- ☆30Updated last year
- Provides a Xna SpriteBatch implementation for Unity use, allowing for quick and rough porting of Xna projects to Unity.☆11Updated 11 years ago
- A simple framework for automating content pipelines for indie games☆13Updated last year
- Simple, modern, code-only C# game engine!☆23Updated 11 months ago
- Set of useful Powershell scripts for batch building games made in Unity and releasing them to Itch & Steam☆21Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Permuted Congruential Generator (PCG) for C#☆53Updated 7 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 6 months ago
- ☆21Updated 5 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆65Updated 3 weeks ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆44Updated 8 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 6 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Free open-source math library for games.☆43Updated 9 years ago
- Fork of Fleck optimized for Unity (or anything else really)☆16Updated 7 months ago
- A small C# JSON library optimized for speed.☆22Updated last year
- High performance C# Entity System☆25Updated last month
- Shared code between the Svelto repositories☆41Updated last year
- Generate C# bindings from C headers☆29Updated 7 months ago
- An deterministic behavior tree implementation for multiplayer networking games☆21Updated 8 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- A fast, cross-platform game engine for 2D and 3D.☆10Updated 6 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago