frabert / SharpPhysFS
Managed wrapper for the PhysFS library
☆21Updated 7 years ago
Alternatives and similar repositories for SharpPhysFS:
Users that are interested in SharpPhysFS are comparing it to the libraries listed below
- A simple framework for automating content pipelines for indie games☆13Updated last year
- Automatically exported from code.google.com/p/bullet-xna☆21Updated 8 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 3 weeks ago
- C# port of stb_rect_pack.h☆9Updated 4 years ago
- Set of useful Powershell scripts for batch building games made in Unity and releasing them to Itch & Steam☆23Updated 4 years ago
- ☆21Updated 4 years ago
- Small C# app that packs all the png from a folder int a set of square atlas textures☆25Updated 12 years ago
- C# port of stb_vorbis.c☆13Updated 2 years ago
- ☆11Updated 10 years ago
- ☆16Updated 6 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆41Updated 2 years ago
- ☆14Updated 4 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Updated 3 years ago
- Simple, modern, code-only C# game engine!☆22Updated 5 months ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆42Updated 7 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 3 months ago
- Provides a Xna SpriteBatch implementation for Unity use, allowing for quick and rough porting of Xna projects to Unity.☆11Updated 11 years ago
- A cheap and simple runtime Animator for skeletal meshes in Unity.☆19Updated 6 months ago
- ☆29Updated last year
- Tool for ripping assets from Engine resource files☆19Updated 6 years ago
- A small C# JSON library optimized for speed.☆22Updated last year
- ☆11Updated 3 years ago
- ☆27Updated last year
- Heightmap chunk terrain☆13Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago