xexuxjy / bullet-xnaLinks
Automatically exported from code.google.com/p/bullet-xna
☆21Updated 9 years ago
Alternatives and similar repositories for bullet-xna
Users that are interested in bullet-xna are comparing it to the libraries listed below
Sorting:
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Henge3D Physics Library for XNA☆14Updated 15 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- Free open-source math library for games.☆44Updated 9 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- Managed wrapper for the PhysFS library☆21Updated 8 years ago
- lots of messy scribbles☆19Updated 2 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- ☆21Updated 5 years ago
- Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: h…☆71Updated 10 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Lightweight and Simple 3D Open Source Physics Engine ported to C#☆28Updated 8 years ago
- CS: A network library for client/server games with dedicated servers☆49Updated 6 years ago
- Roslyn analyzers for DefaultEcs users.☆13Updated 3 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆25Updated 6 years ago
- ☆15Updated 5 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆56Updated 11 years ago
- Unity3d GUI framework☆37Updated 6 years ago
- ☆31Updated last year
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submi…☆40Updated 13 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 9 months ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆67Updated last week
- A voxel cone tracing implementation for the Xenko game engine!☆29Updated 6 years ago
- Generate C# bindings from C headers☆29Updated 10 months ago
- A list that handles adding and removing elements while iterating over it☆20Updated 10 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆22Updated 4 years ago
- Mesh 모델을 Voxel화 하여 보여주는 프로그램☆27Updated 4 years ago
- Shared code between the Svelto repositories☆40Updated last year